RhythmBase.View 1.0.2

dotnet add package RhythmBase.View --version 1.0.2
                    
NuGet\Install-Package RhythmBase.View -Version 1.0.2
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RhythmBase.View" Version="1.0.2" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="RhythmBase.View" Version="1.0.2" />
                    
Directory.Packages.props
<PackageReference Include="RhythmBase.View" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add RhythmBase.View --version 1.0.2
                    
#r "nuget: RhythmBase.View, 1.0.2"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package RhythmBase.View@1.0.2
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=RhythmBase.View&version=1.0.2
                    
Install as a Cake Addin
#tool nuget:?package=RhythmBase.View&version=1.0.2
                    
Install as a Cake Tool

<p align="center"> <a href="https://www.nuget.org/packages/RhythmBase.View/"><img src="https://img.shields.io/nuget/v/RhythmBase.View?logo=nuget" alt="NuGet Version"></a> <img src="https://img.shields.io/nuget/dt/RhythmBase.View" alt="NuGet Downloads"/> </p>

RhythmBase.View

A powerful rendering library for Rhythm Doctor events, built with SkiaSharp.

Sponsored by RhythmBase Project. Visit RhythmBase for more info.

Overview

RhythmBase.View provides a comprehensive solution for visualizing Rhythm Doctor level events. It offers both C# and TypeScript implementations, enabling developers to render event icons, timelines, and interactive visualizations with ease.

Core Library →
Live Demo (TypeScript) →

Quick Start

C# Example: Rendering Level Events to PNG

This example demonstrates how to load a Rhythm Doctor level file and render all events to a PNG image:

using RhythmBase.Global.Components;
using RhythmBase.Global.Events;
using RhythmBase.Global.Settings;
using RhythmBase.RhythmDoctor.Components;
using RhythmBase.RhythmDoctor.Events;
using RhythmBase.RhythmDoctor.Utils;
using SkiaSharp;

// Define canvas dimensions
int height = 28 * 60;
string file = @"your\level.rdlevel";

// Load the level
using RDLevel level = RDLevel.FromFile(file);
int width = (int)(level.Length.BeatOnly * 28);
Console.WriteLine($"Level duration: {level.Length.TimeSpan}");

// Create bitmap and canvas
using SKBitmap bitmap = new(width, height);
using SKCanvas canvas = new(bitmap);

// Render each event
foreach (var e in level)
{
	canvas.DrawEventIcon(e, ToLocation(e), new() {
		Scale = 2,
		Active = true,
		Enabled = true,
		Hover = false,
	});
}

// Helper method to convert event position to pixel coordinates
static SKPointI ToLocation(IBaseEvent e)
{
	return new SKPointI(
		(int)(e.Beat.BeatOnly * 28),
		e.Y * 28
	);
}

// Save to file
using Stream stream = File.OpenWrite("output.png");
bitmap.Encode(SKEncodedImageFormat.Png, 100).SaveTo(stream);

TypeScript Example: Interactive Event Elements

This example shows how to create interactive event elements in a web browser:

import { EventInfos, EventType, hiddenEventType } from "./definition.ts";
import {
    colorOf,
    createElementEvent,
    HTMLEventElement,
    IconStyle,
} from "./rdtkview.ts";

const rdview = document.createElement("div");

const objs = ...

// Create event elements with interactivity
for (let obj of objs) {
	const style = {
		...eventStyle,
		enabled: obj.active ?? true,
	};
	
	const elem = createElementEvent(obj, style);
	if (!elem) continue;
	
	elem.eventStyle = style;
	elem.style.position = "absolute";
	
	// Calculate position based on bar and beat
	let x = ((((obj.bar ?? 1) - 1) * 8) + (obj.beat ?? 1) - 1) * 14 * eventStyle.scale;
	let y = (obj.y ?? obj.row ?? 0) * 14 * eventStyle.scale;
	elem.moveTo(x, y);
	
	// Add interactive event handlers
	elem.addEventListener("mousedown", (event) => {
		elem.eventStyle.active = true;
		elem.onStateChange(elem.eventStyle);
		elem.style.zIndex = "10";
	});
	
	elem.addEventListener("mouseup", (event) => {
		elem.eventStyle.active = false;
		elem.onStateChange(elem.eventStyle);
	});
	
	elem.addEventListener("mouseover", (event) => {
		elem.eventStyle.hover = true;
		elem.onStateChange(elem.eventStyle);
	});
	
	elem.addEventListener("mouseout", (event) => {
		elem.eventStyle.hover = false;
		elem.eventStyle.active = false;
		elem.onStateChange(elem.eventStyle);
	});
	
	elems.push(elem);
}

// Append all elements to the view
for (const elem of elems) {
	if (elem && rdview) {
		rdview.appendChild(elem);
	}
}

EventIcon Style Options

Customize event rendering with the following style properties:

  • Scale - Scaling factor for the icon size
  • Active - Whether the event is currently active/selected
  • Enabled - Whether the event is enabled or disabled
  • Hover - Whether the mouse is hovering over the event

Contributing

Contributions are welcome! Please feel free to submit issues or pull requests to improve the library.

License

This project is licensed under the terms specified in LICENSE.txt.

  • RhythmBase - Core library for Rhythm Doctor level manipulation

<p align="center">Made with ❤️ for the Rhythm Doctor community</p>

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.2 82 1/17/2026
1.0.1 89 12/30/2025
1.0.0 90 12/6/2025