RhythmBase.View
1.0.2
dotnet add package RhythmBase.View --version 1.0.2
NuGet\Install-Package RhythmBase.View -Version 1.0.2
<PackageReference Include="RhythmBase.View" Version="1.0.2" />
<PackageVersion Include="RhythmBase.View" Version="1.0.2" />
<PackageReference Include="RhythmBase.View" />
paket add RhythmBase.View --version 1.0.2
#r "nuget: RhythmBase.View, 1.0.2"
#:package RhythmBase.View@1.0.2
#addin nuget:?package=RhythmBase.View&version=1.0.2
#tool nuget:?package=RhythmBase.View&version=1.0.2
<p align="center"> <a href="https://www.nuget.org/packages/RhythmBase.View/"><img src="https://img.shields.io/nuget/v/RhythmBase.View?logo=nuget" alt="NuGet Version"></a> <img src="https://img.shields.io/nuget/dt/RhythmBase.View" alt="NuGet Downloads"/> </p>
RhythmBase.View
A powerful rendering library for Rhythm Doctor events, built with SkiaSharp.
Sponsored by RhythmBase Project. Visit RhythmBase for more info.
Overview
RhythmBase.View provides a comprehensive solution for visualizing Rhythm Doctor level events. It offers both C# and TypeScript implementations, enabling developers to render event icons, timelines, and interactive visualizations with ease.
Core Library →
Live Demo (TypeScript) →
Quick Start
C# Example: Rendering Level Events to PNG
This example demonstrates how to load a Rhythm Doctor level file and render all events to a PNG image:
using RhythmBase.Global.Components;
using RhythmBase.Global.Events;
using RhythmBase.Global.Settings;
using RhythmBase.RhythmDoctor.Components;
using RhythmBase.RhythmDoctor.Events;
using RhythmBase.RhythmDoctor.Utils;
using SkiaSharp;
// Define canvas dimensions
int height = 28 * 60;
string file = @"your\level.rdlevel";
// Load the level
using RDLevel level = RDLevel.FromFile(file);
int width = (int)(level.Length.BeatOnly * 28);
Console.WriteLine($"Level duration: {level.Length.TimeSpan}");
// Create bitmap and canvas
using SKBitmap bitmap = new(width, height);
using SKCanvas canvas = new(bitmap);
// Render each event
foreach (var e in level)
{
canvas.DrawEventIcon(e, ToLocation(e), new() {
Scale = 2,
Active = true,
Enabled = true,
Hover = false,
});
}
// Helper method to convert event position to pixel coordinates
static SKPointI ToLocation(IBaseEvent e)
{
return new SKPointI(
(int)(e.Beat.BeatOnly * 28),
e.Y * 28
);
}
// Save to file
using Stream stream = File.OpenWrite("output.png");
bitmap.Encode(SKEncodedImageFormat.Png, 100).SaveTo(stream);
TypeScript Example: Interactive Event Elements
This example shows how to create interactive event elements in a web browser:
import { EventInfos, EventType, hiddenEventType } from "./definition.ts";
import {
colorOf,
createElementEvent,
HTMLEventElement,
IconStyle,
} from "./rdtkview.ts";
const rdview = document.createElement("div");
const objs = ...
// Create event elements with interactivity
for (let obj of objs) {
const style = {
...eventStyle,
enabled: obj.active ?? true,
};
const elem = createElementEvent(obj, style);
if (!elem) continue;
elem.eventStyle = style;
elem.style.position = "absolute";
// Calculate position based on bar and beat
let x = ((((obj.bar ?? 1) - 1) * 8) + (obj.beat ?? 1) - 1) * 14 * eventStyle.scale;
let y = (obj.y ?? obj.row ?? 0) * 14 * eventStyle.scale;
elem.moveTo(x, y);
// Add interactive event handlers
elem.addEventListener("mousedown", (event) => {
elem.eventStyle.active = true;
elem.onStateChange(elem.eventStyle);
elem.style.zIndex = "10";
});
elem.addEventListener("mouseup", (event) => {
elem.eventStyle.active = false;
elem.onStateChange(elem.eventStyle);
});
elem.addEventListener("mouseover", (event) => {
elem.eventStyle.hover = true;
elem.onStateChange(elem.eventStyle);
});
elem.addEventListener("mouseout", (event) => {
elem.eventStyle.hover = false;
elem.eventStyle.active = false;
elem.onStateChange(elem.eventStyle);
});
elems.push(elem);
}
// Append all elements to the view
for (const elem of elems) {
if (elem && rdview) {
rdview.appendChild(elem);
}
}
EventIcon Style Options
Customize event rendering with the following style properties:
Scale- Scaling factor for the icon sizeActive- Whether the event is currently active/selectedEnabled- Whether the event is enabled or disabledHover- Whether the mouse is hovering over the event
Contributing
Contributions are welcome! Please feel free to submit issues or pull requests to improve the library.
License
This project is licensed under the terms specified in LICENSE.txt.
Related Projects
- RhythmBase - Core library for Rhythm Doctor level manipulation
<p align="center">Made with ❤️ for the Rhythm Doctor community</p>
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- RhythmBase (>= 1.3.3)
- SkiaSharp (>= 3.119.1)
-
net8.0
- RhythmBase (>= 1.3.3)
- SkiaSharp (>= 3.119.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.