SB.UnrealUtilities
0.1.0
dotnet add package SB.UnrealUtilities --version 0.1.0
NuGet\Install-Package SB.UnrealUtilities -Version 0.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SB.UnrealUtilities" Version="0.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SB.UnrealUtilities" Version="0.1.0" />
<PackageReference Include="SB.UnrealUtilities" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SB.UnrealUtilities --version 0.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SB.UnrealUtilities, 0.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SB.UnrealUtilities@0.1.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SB.UnrealUtilities&version=0.1.0
#tool nuget:?package=SB.UnrealUtilities&version=0.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
.NET Unreal libraries
Five focused libraries share one version and release train:
SB.FileMaterializationmaterializes selected files and directory trees with synchronization and preservation rules.SB.SystemUtilitiesprovides process, file, diagnostic, and formatting utilities.SB.UnrealMaterializationdefines reusable materialization specifications for Unreal Engine projects and plugins.SB.UnrealPluginFlatteningembeds source-only Unreal plugin dependencies into a generated plugin.SB.UnrealUtilitiesprovides higher-level Unreal Engine project, plugin, build, packaging, and launch utilities.
Build
Install the .NET SDK selected by global.json, then build the top-level dependency graph:
dotnet build UnrealUtilities/UnrealUtilities.csproj --configuration Release
Release train
All packages use the version in Directory.Build.props by default. A v* Git tag publishes all five packages with the tag value, excluding the leading v.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- Microsoft.CodeAnalysis.Common (>= 3.11.0)
- Newtonsoft.Json (>= 13.0.3)
- SB.FileMaterialization (>= 0.1.0)
- SB.SystemUtilities (>= 0.1.0)
- SB.UnrealMaterialization (>= 0.1.0)
- SB.UnrealPluginFlattening (>= 0.1.0)
- Semver (>= 2.3.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.1.0 | 65 | 9/14/2026 |