SandBox-Engine
0.1.0
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dotnet add package SandBox-Engine --version 0.1.0
NuGet\Install-Package SandBox-Engine -Version 0.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SandBox-Engine" Version="0.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SandBox-Engine" Version="0.1.0" />
<PackageReference Include="SandBox-Engine" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SandBox-Engine --version 0.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SandBox-Engine, 0.1.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SandBox-Engine@0.1.0
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SandBox-Engine&version=0.1.0
#tool nuget:?package=SandBox-Engine&version=0.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SandBox
This is a sandbox in which I can experiment development technics.
How to use
Open and edit an existing project
Follow SandBox-Editor doc.
New project
Basically:
- Create the C# project that will build your project assembly.
- Create a project:
- manually create a folder such \data\projects\your-project
- cd \data\projects\your-project
- manuall create a project.cfg. Use SandBox-Demo as reference:
{
"Name": "SandBox-Demo",
"Version": "0.1",
"AssemblyFileName": "SandBox-Demo.dll",
"AssemblyFolderPath": "..\\..\\..\\artifacts\\SandBox-Demo\\Debug\\Debug\\net8.0",
"ControllerName": "MainController",
"DataFolderPath": ".\\Data",
"StartingSceneId": {
"Id": "3ab45bb8-8010-4ca6-b480-660f8aaa80c5"
},
"UiThemeId": {
"Id": "dark-theme"
}
}
| Field | Description |
|---|---|
| AssemblyFileName | name of your assembly dll |
| AssemblyFolderPath | path that contains your assembly dll |
| Name | Name of your project |
| ControllerName | The class in your assembly that will do the main control |
| DataFolderPath | Folder that will contain your data. Default is .\Data |
| StartingSceneId | Id of the scene to load first. The scene has to be created with the editor. Set null at the beginning |
| UiThemeId | Theme to use for your UI. |
| Version | Version of your project |
- Run the editor with the right parameters:
-pD:\code\SandBox\data\projects\your-project
-dD:\code\SandBox\data
Project organisation
- SandBox-Engine: the main project.
- SandBox-Editor: use it to create the different scene and connect them to your code
- SandBox-Demo:it contains different examples.
- SandBox-Game: standalone project demonstrating how to create a game
- SandBox-Launcher: it runs your project without the dependecy to the editor. You need to package your project first.
- RayLib-Wrapper: internal library. In fact the name is confusing because it is a wrapper on top of both:
- RayLib-cs
- ImGui.NET
- Physics-Wrapper: internal library. It is a wrapper on top of Box2DNet
- BehaviourTree. It is a duplicate of https://github.com/Eraclys/BehaviourTree
- Different testing projects: SandBox-Engine-Tests, SandBox-Demo-Tests...
Main dependencies
- Box2DNet: https://github.com/codeyu/Box2DNet
- Newtonsoft.Json: https://www.newtonsoft.com/json
- Raylib-cs: https://github.com/raylib-cs/raylib-cs
- ImGui.NET: https://github.com/ImGuiNET/ImGui.NET
- rlImgui-cs: https://github.com/raylib-extras/rlImGui-cs
- NLog: https://nlog-project.org/
- BehaviourTree: Adapted from https://github.com/Eraclys/BehaviourTree by Eraclys
- MessagePack: https://msgpack.org
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- BehaviourTree (>= 1.0.0)
- Newtonsoft.Json (>= 13.0.3)
- NLog (>= 5.4.0)
- Physics-Wrapper (>= 0.1.0)
- Raylib-cs (>= 7.0.1)
- Raylib-Wrapper (>= 0.1.0)
- SandBox-Tools (>= 0.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|
First package