SaveHub.Core 1.0.0

dotnet add package SaveHub.Core --version 1.0.0
                    
NuGet\Install-Package SaveHub.Core -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SaveHub.Core" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SaveHub.Core" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="SaveHub.Core" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SaveHub.Core --version 1.0.0
                    
#r "nuget: SaveHub.Core, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SaveHub.Core@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SaveHub.Core&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=SaveHub.Core&version=1.0.0
                    
Install as a Cake Tool

SaveHub.Core

Core library for SaveHub — a .NET toolkit for backing up emulator and game saves (memory cards, save states, and save folders) to cloud storage you control.

SaveHub.Core is backend-agnostic: it builds the archive, detects metadata (title ids, game names, cover art), and orchestrates uploads/downloads through the ISaveStorageProvider abstraction. Pair it with a provider package (SaveHub.GitHub, SaveHub.GitLab, SaveHub.Bitbucket, SaveHub.Supabase, SaveHub.GoogleDrive) — or use SaveHub.Hosting to select one from configuration.

Install

dotnet add package SaveHub.Core

What's inside

  • SaveHubClient — prepares and uploads a save; also download, edit/replace, delete, list, and read game names + cover art.
  • ModelsSaveType, SaveUploadRequest, SaveEntry, KnownPlatforms.
  • ArchivingSaveNaming, SaveArchiveBuilder, SaveManifest, PS1/PS2 memory-card and PARAM.SFO detection, and cover-art resolution + on-disk caching.
  • ConfigurationSaveHubConfig, SaveHubConfigStore.
  • Abstraction — implement ISaveStorageProvider to add your own backend.

Usage

using SaveHub.Core;
using SaveHub.Core.Abstractions;
using SaveHub.Core.Models;

// provider is any ISaveStorageProvider (see the SaveHub.* backend packages)
SaveHubClient client = new SaveHubClient(provider);

SaveUploadRequest request = new SaveUploadRequest
{
    Platform = "PS2",
    GameId = "SLUS-20488",
    SaveType = SaveType.MemoryCard,
    Files = [@"C:\saves\card.ps2"],
    Description = "Chapter 5, all upgrades",
};

SaveUploadResult result = await client.UploadAsync(request, new UploadOptions());
Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on SaveHub.Core:

Package Downloads
SaveHub.Supabase

SaveHub — back up emulator and game saves (memory cards, save states, and save folders) to cloud storage you control. Part of the SaveHub API.

SaveHub.Bitbucket

SaveHub — back up emulator and game saves (memory cards, save states, and save folders) to cloud storage you control. Part of the SaveHub API.

SaveHub.GitHub

SaveHub — back up emulator and game saves (memory cards, save states, and save folders) to cloud storage you control. Part of the SaveHub API.

SaveHub.GitLab

SaveHub — back up emulator and game saves (memory cards, save states, and save folders) to cloud storage you control. Part of the SaveHub API.

SaveHub.GoogleDrive

SaveHub — back up emulator and game saves (memory cards, save states, and save folders) to cloud storage you control. Part of the SaveHub API.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0 184 8/21/2026