SceneJect.Metadata 3.0.32

dotnet add package SceneJect.Metadata --version 3.0.32
NuGet\Install-Package SceneJect.Metadata -Version 3.0.32
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SceneJect.Metadata" Version="3.0.32" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SceneJect.Metadata --version 3.0.32
#r "nuget: SceneJect.Metadata, 3.0.32"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SceneJect.Metadata as a Cake Addin
#addin nuget:?package=SceneJect.Metadata&version=3.0.32

// Install SceneJect.Metadata as a Cake Tool
#tool nuget:?package=SceneJect.Metadata&version=3.0.32

SceneJect is a Unity3D scene-based dependency injection library that relies on third party IoC container libraries.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net46 is compatible.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.6

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on SceneJect.Metadata:

Package Downloads
Glader.Essentials.Unity

Glader.Essentials provide basic essential .NET/C# development libraries for day-to-day development needs. The models library has Refit library related Attributes and HTTP Types.

SceneJect.Common

SceneJect is a Unity3D scene-based dependency injection library that relies on third party IoC container libraries.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.0.32 1,815 12/21/2023
3.0.31 50,771 12/16/2018
3.0.30 1,014 12/16/2018
3.0.29 1,097 10/24/2018
3.0.28 1,093 10/23/2018
3.0.11 735 9/28/2018
3.0.10 772 9/27/2018
3.0.9 722 9/25/2018
3.0.8 989 6/30/2018
3.0.7 982 10/18/2017
3.0.6 923 10/17/2017
3.0.3 877 10/17/2017
3.0.2 852 10/17/2017
3.0.1 903 10/17/2017
2.0.6 972 10/3/2017
2.0.5 1,029 8/26/2017
2.0.3 924 8/20/2017