SetNet.RateLimit
1.1.0
dotnet add package SetNet.RateLimit --version 1.1.0
NuGet\Install-Package SetNet.RateLimit -Version 1.1.0
<PackageReference Include="SetNet.RateLimit" Version="1.1.0" />
<PackageVersion Include="SetNet.RateLimit" Version="1.1.0" />
<PackageReference Include="SetNet.RateLimit" />
paket add SetNet.RateLimit --version 1.1.0
#r "nuget: SetNet.RateLimit, 1.1.0"
#:package SetNet.RateLimit@1.1.0
#addin nuget:?package=SetNet.RateLimit&version=1.1.0
#tool nuget:?package=SetNet.RateLimit&version=1.1.0
<p align="center"> <img src="https://raw.githubusercontent.com/Povstalez/SetNet/master/assets/icon.png" alt="SetNet" width="96"> </p>
SetNet.RateLimit
Per-peer inbound rate limiting for SetNet — by composition, no base class.
Caps how fast any one peer can send application frames. Traffic over the budget is dropped before dispatch, protecting your handlers from floods/abuse. Uses a token bucket (sustained rate + burst).
Install
dotnet add package SetNet
dotnet add package SetNet.RateLimit
Usage
using SetNet.RateLimit;
var server = new MyServer(config);
server.UseRateLimit(new RateLimitOptions
{
PerPeerPerSecond = 50, // sustained frames/sec per peer
Burst = 100 // allowed back-to-back before throttling
});
await server.StartAsync();
That's it — no per-peer setup, no handler changes. Over-budget frames from a peer are silently dropped; its bucket refills over time.
Notes
- Composes with other gates. If you also use
SetNet.Auth, both gates apply — a frame must pass rate limiting and be authenticated. (Both wrap the coreBaseServer.InboundAuthorizer.) - System frames (heartbeat) are never rate-limited.
- Per-peer buckets are held weakly and clear automatically when a peer disconnects.
- Depends only on
SetNet.
Documentation & source
License
MIT
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- SetNet (>= 1.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.1.0 | 126 | 7/2/2026 |