dotnet add package SharpFNT --version 2.0.0
NuGet\Install-Package SharpFNT -Version 2.0.0
<PackageReference Include="SharpFNT" Version="2.0.0" />
paket add SharpFNT --version 2.0.0
#r "nuget: SharpFNT, 2.0.0"
// Install SharpFNT as a Cake Addin #addin nuget:?package=SharpFNT&version=2.0.0 // Install SharpFNT as a Cake Tool #tool nuget:?package=SharpFNT&version=2.0.0
SharpFNT is a C# library for reading and writing Angel Code bitmap fonts in binary, XML, and text.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed.|
|.NET Core||netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard1.3 is compatible. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed.|
|.NET Framework||net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen30 was computed. tizen40 was computed. tizen60 was computed.|
|Universal Windows Platform||uap was computed. uap10.0 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
- NETStandard.Library (>= 1.6.1)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on SharpFNT:
A 2D application/game framework written with rhythm games in mind.
A fork of osu!framework without BASS, better tailored for applications.
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on SharpFNT:
A game framework written with osu! in mind.
A roguelike about goblins & stuff
- Missing properties are now set to default values instead of throwing an exception in the XML and text formats. This improves compatibility with alternative bitmap font generation programs that leave out some properties. This could be a breaking change in certain circumstances.
- Changed initial list capacity when properties such as count, or page are missing from 32 to 0.
- The words "true" and "false" are now valid for Boolean properties in the text format.