SpacetimeDB.ClientSDK.Godot 2.3.0

Prefix Reserved
dotnet add package SpacetimeDB.ClientSDK.Godot --version 2.3.0
                    
NuGet\Install-Package SpacetimeDB.ClientSDK.Godot -Version 2.3.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SpacetimeDB.ClientSDK.Godot" Version="2.3.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SpacetimeDB.ClientSDK.Godot" Version="2.3.0" />
                    
Directory.Packages.props
<PackageReference Include="SpacetimeDB.ClientSDK.Godot" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SpacetimeDB.ClientSDK.Godot --version 2.3.0
                    
#r "nuget: SpacetimeDB.ClientSDK.Godot, 2.3.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SpacetimeDB.ClientSDK.Godot@2.3.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SpacetimeDB.ClientSDK.Godot&version=2.3.0
                    
Install as a Cake Addin
#tool nuget:?package=SpacetimeDB.ClientSDK.Godot&version=2.3.0
                    
Install as a Cake Tool

SpacetimeDB C# SDK

Overview

This repository contains the C#, Unity and Godot client SDKs for SpacetimeDB. These SDKs contain all the tools you need to build native clients for SpacetimeDB modules using C#.

Documentation

Unity

The Unity SDK uses the same code as the C# SDK. You can find the documentation for the C# SDK in the C# SDK Reference. For a guided tutorial, see the C# SDK Quickstart.

There is also a comprehensive Unity tutorial/demo available:

Godot

The Godot SDK uses the same code as the C# SDK. You can find the documentation for the C# SDK in the C# SDK Reference. For a guided tutorial, see the C# SDK Quickstart.

There is also a comprehensive Godot tutorial/demo available:

Internal developer documentation

See DEVELOP.md.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.3.0 167 5/27/2026