StarWorks 1.0.7
dotnet add package StarWorks --version 1.0.7
NuGet\Install-Package StarWorks -Version 1.0.7
<PackageReference Include="StarWorks" Version="1.0.7" />
<PackageVersion Include="StarWorks" Version="1.0.7" />
<PackageReference Include="StarWorks" />
paket add StarWorks --version 1.0.7
#r "nuget: StarWorks, 1.0.7"
#:package StarWorks@1.0.7
#addin nuget:?package=StarWorks&version=1.0.7
#tool nuget:?package=StarWorks&version=1.0.7
MoonWorks
MoonWorks is a free cross-platform game development framework. Its implementation is heavily inspired by FNA, which is itself a free implementation of the Microsoft XNA API. While FNA is a preservation project and needs to remain the same forever, MoonWorks can go beyond the legacy restrictions of XNA for more advanced capabilities.
MoonWorks wraps native-code implementations in managed C# for clean high-level abstractions that still run fast. It's simple and it tries to stay out of your way as much as possible.
MoonWorks does provide the components you need to implement a functioning game: window management, input, graphics, 3D math utilities, and audio.
MoonWorks does not include things like a built-in physics engine, a GUI editor, or a standard rendering pipeline. These decisions and tools are better made per-team or per-project. In short, if you don't mind learning what a vertex buffer is, this framework is for you.
MoonWorks uses strictly Free Open Source Software. It will never have any kind of dependency on proprietary products.
Documentation
The source is documented in doc comments that your preferred IDE can read.
Join our Discord! https://discord.gg/ujhwdkHmhN
Dependencies
- SDL3 - Window management, Input, Graphics
- IRO - Image Loading
- FAudio - Audio
- Wellspring - Font Rendering
- dav1dfile - Compressed Video
Prebuilt native dependencies can be obtained here: https://moonside.games/files/moonlibs.tar.gz
License
MoonWorks is released under the zlib license. See LICENSE for details.
MoonWorks uses code from the FNA project, released under the Microsoft Public License. See fna.LICENSE for details. By extension it uses code from the Mono.Xna project, released under the MIT license. See monoxna.LICENSE for details.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0 is compatible. net9.0-android was computed. net9.0-android35.0 is compatible. net9.0-browser was computed. net9.0-ios was computed. net9.0-ios18.0 is compatible. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-tvos18.0 is compatible. net9.0-windows was computed. net9.0-windows7.0 is compatible. net9.0-windows10.0.26100 is compatible. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net9.0
- SixLabors.ImageSharp (>= 3.1.12)
- StarWorks.NativeAssets (>= 1.0.1)
- StarWorks.SDL_shadercross.NativeAssets (>= 1.0.1)
-
net9.0-android35.0
- SDLDroidSharp-JBindings (>= 3.4.0)
- SixLabors.ImageSharp (>= 3.1.12)
- StarWorks.NativeAssets (>= 1.0.1)
- StarWorks.SDL_shadercross.NativeAssets (>= 1.0.1)
-
net9.0-ios18.0
- SixLabors.ImageSharp (>= 3.1.12)
- StarWorks.NativeAssets (>= 1.0.1)
- StarWorks.SDL_shadercross.NativeAssets (>= 1.0.1)
-
net9.0-tvos18.0
- SixLabors.ImageSharp (>= 3.1.12)
- StarWorks.NativeAssets (>= 1.0.1)
- StarWorks.SDL_shadercross.NativeAssets (>= 1.0.1)
-
net9.0-windows10.0.26100
- SixLabors.ImageSharp (>= 3.1.12)
- StarWorks.NativeAssets.Uwp (>= 1.0.0)
-
net9.0-windows7.0
- SixLabors.ImageSharp (>= 3.1.12)
- StarWorks.NativeAssets (>= 1.0.1)
- StarWorks.SDL_shadercross.NativeAssets (>= 1.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.