SuperSocket.Engine
1.6.6.1
SuperSocket is a light weight, cross platform and extensible socket server application framework. You can use it to build a server side socket application (like game server, GPS server, industrial control system, data acquisition server etc) easily without thinking about how to use socket, how to maintain the socket connections and how socket works.
Install-Package SuperSocket.Engine -Version 1.6.6.1
dotnet add package SuperSocket.Engine --version 1.6.6.1
<PackageReference Include="SuperSocket.Engine" Version="1.6.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SuperSocket.Engine --version 1.6.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SuperSocket.Engine, 1.6.6.1"
For F# scripts that support #r syntax, copy this into the source code to reference the package.
Release Notes
Fixed an unhandled exception about performance counter when stop server instance;
Dependencies
-
- log4net (>= 2.0.3)
- SuperSocket (>= 1.6.6.1)
Used By
NuGet packages (4)
Showing the top 4 NuGet packages that depend on SuperSocket.Engine:
Package | Downloads |
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SuperSocketRRPCServer
BaseProvideServices 新增RequestClientSession 对象
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ClassLibrary.Common
公用类库
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Ncs
Networking-with-CSharp Easy to use SuperSocket
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FRPCServer
优化结构
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GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on SuperSocket.Engine:
Repository | Stars |
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Lunat1q/Catchem-PoGo
Project is DEAD, Discord server: https://discord.me/Catchem
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1461748123/RocketBot
An automated Pokémon Go Bot
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MobBotTeam/PokeMobBot
a Pokemon Go Bot by PokeMobBot Team - Discord: https://discord.gg/8msqsWV | Forums:
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Necrobot-Private/NecroBot
NecroBot2
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