TaleSpire.DiceColorSync
1.1.2
dotnet add package TaleSpire.DiceColorSync --version 1.1.2
NuGet\Install-Package TaleSpire.DiceColorSync -Version 1.1.2
<PackageReference Include="TaleSpire.DiceColorSync" Version="1.1.2" />
<PackageVersion Include="TaleSpire.DiceColorSync" Version="1.1.2" />
<PackageReference Include="TaleSpire.DiceColorSync" />
paket add TaleSpire.DiceColorSync --version 1.1.2
#r "nuget: TaleSpire.DiceColorSync, 1.1.2"
#:package TaleSpire.DiceColorSync@1.1.2
#addin nuget:?package=TaleSpire.DiceColorSync&version=1.1.2
#tool nuget:?package=TaleSpire.DiceColorSync&version=1.1.2
Dice Color Sync Plugin
This plugin changes the dice color to match the users gesture tool color.
Usage
Upon changing the color for your gesture tool, the color of your dice will change. If another player changes their gesture tool color the dice will match too. This is completely client side so it won't change for other people unless they have the plugin installed to.
Changelog
- 1.1.2: migrate to DependencyUnityPlugins<T> to allow enable/disable the plugin without uninstalling it via chainloader
- 1.1.1: DependencyUnityPlugins is now used and implement logic for unpatching
- 1.1.0: Fix for BouncyRocks Dice overhaul. Upgraded to net 48. Upgraded pipelines
- 1.0.1: Update README documentation. No code changes
- 1.0.0: Initial release
Shoutouts
Shoutout to my past Patreons and Discord members, recognising your mighty support, testing, feedback, and contribution to my talespire plugins and projects:
- Demongund - Introduced me to TaleSpire
- Tales Tavern/MadWizard
- Joaqim Planstedt
- Gonsplitters
- Poap
- Simsete
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET Framework | net48 is compatible. net481 was computed. |
-
.NETFramework 4.8
- TaleSpire (>= 1.5.0)
- Talespire.BepInEx (>= 5.4.22)
- TaleSpire.SetInjectionFlagPlugin (>= 3.4.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.