Tesearis.SmolVDecoder 1.0.0

dotnet add package Tesearis.SmolVDecoder --version 1.0.0
                    
NuGet\Install-Package Tesearis.SmolVDecoder -Version 1.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Tesearis.SmolVDecoder" Version="1.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Tesearis.SmolVDecoder" Version="1.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Tesearis.SmolVDecoder" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Tesearis.SmolVDecoder --version 1.0.0
                    
#r "nuget: Tesearis.SmolVDecoder, 1.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Tesearis.SmolVDecoder@1.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Tesearis.SmolVDecoder&version=1.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Tesearis.SmolVDecoder&version=1.0.0
                    
Install as a Cake Tool

Tesearis.SmolVDecoder

A standalone .NET library for decoding SMOL-V-compressed SPIR-V modules back into raw SPIR-V.

Build

Build the DLL with the .NET SDK:

dotnet build -c Release src/Tesearis.SmolVDecoder

or, from the repo root, build the whole solution (library + tests):

dotnet build -c Release Tesearis.SmolVDecoder.slnx

The output is src/Tesearis.SmolVDecoder/bin/Release/netstandard2.0/Tesearis.SmolVDecoder.dll, a plain netstandard2.0/net8.0 library you can reference from any .NET project.

To use it inside Unity specifically, drop the netstandard2.0 DLL into a Unity project's Assets/Plugins/Editor folder (or any folder named Editor), then in the Inspector's Plugin settings restrict it to the Editor platform — it reads Unity's Vulkan shader cache during editor/build-pipeline tooling, not something you'd ship into players.

Testing

dotnet test

Usage

if (Tesearis.SmolVDecoder.SmolV.TryDecodeStages(compiledData, out var vertexSpirv, out var fragmentSpirv, out var error))
{
    // vertexSpirv / fragmentSpirv are raw SPIR-V bytes
}

License

This project is licensed under the MIT License. See LICENSE.

Third-party code

This project contains a modified, decode-only C# port of portions of SMOL-V by Aras Pranckevicius.

SMOL-V is made available under the MIT License or a public-domain dedication. This project uses the MIT-licensed option. The applicable attribution and license text are included in ThirdPartyNotices.md.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.0 112 8/21/2026