TridentGoalSeek 1.0.5
dotnet add package TridentGoalSeek --version 1.0.5
NuGet\Install-Package TridentGoalSeek -Version 1.0.5
<PackageReference Include="TridentGoalSeek" Version="1.0.5" />
paket add TridentGoalSeek --version 1.0.5
#r "nuget: TridentGoalSeek, 1.0.5"
// Install TridentGoalSeek as a Cake Addin
#addin nuget:?package=TridentGoalSeek&version=1.0.5
// Install TridentGoalSeek as a Cake Tool
#tool nuget:?package=TridentGoalSeek&version=1.0.5
Example Usage
As a trivial example, one could have an algorithm that simply multiplies an input variable by 2. Meaning, if the goal is 10 then the calculated input variable is 5. If goal is 30 then the calculated input variable is 15.
In the below example, the MyAlgorithm class represents a user's own calculation. This trivial example class multiplies 'inputVariable' values (driven by the goal seek) with a customizable multiplier value (in this case, 2).
private class MyAlgorithm : IGoalSeekAlgorithm
{
private readonly int multiplier;
public MyAlgorithm(int multiplier)
{
this.multiplier = multiplier;
}
public decimal Calculate(decimal inputVariable)
{
return inputVariable * multiplier;
}
}
private void GoalSeekDemo()
{
const int multiplier = 2;
const int requiredOutput = 50;
var calc = new MyAlgorithm(multiplier);
var goalSeeker = new GoalSeek(calc);
Console.WriteLine($"What [Input] x {multiplier} = {requiredOutput}?");
var seekResult = goalSeeker.SeekResult(requiredOutput);
Console.WriteLine($"Calculated inputVariable = {seekResult.InputVariable}");
//You can change the goal seek options to optimize the behavior of the goal seek for your specific calculation
//var seekResult = goalSeeker.SeekResult(requiredOutput, new GoalSeekOptions(initialTineSpacing: 2));
}
Goal Seek Output
The GoalSeekResult has 4 properties.
InputVariable: This number is the answer you are looking for. This is the number that was determined by the algorithm to get you to your specified goal value.
OutputValue: This number represents what goal value the algorithm managed to get to. This output value may not match the goal specified, either because of the acceptance criteria, the algorithm, or the parameters passed to the SeekResult() method.
StabAttempts: This represents the number of times the algorithm had to take a 'stab' of input values to work toward the goal output value. This is purely informational.
WithinAcceptanceThreshold: A bool indicating if the goal seek was successful.
Overload Input Parameters (optional)
GoalSeekOptions() can be provided to the SeekResult() method. The parameters are as follows:
tineExplorePercentage - this is the rate at which the the algorithm will attempt to 'explore' a wider range of values per stab. For example, with a default starting guess value of 0 and a tine spacing of 1, input stabs will be -1, 0 and 1. With the default explore percentage of 100%, the next stab will be 100% of the existing tine spacing value, which would be 2.
focusPercentage - when the algorithm knows that the input value is between the stab points (the tines), then it narrows in on the value by reducing the tine spacing by this percentage. Default is 90%.
acceptanceToDecimalPlaces - the higher this value, the more accurate the guessed input value.
startingStabPoint - if you know the general region of what the input typically is, you can start you guesses at this value, reducing the total number of guesses as it is closer to the goal than if you started guessing from 0 (the default starting point).
initialTineSpacing - how broadly you want the three guesses to be in the initial stab. If you change this to 100, then starting guesses will be -100, 0, 100.
maximumAttempts - the algorithm has a default of 1000 maximum stab guesses. This is here to help prevent the algorithm from getting stuck in an infinite loop (if the user's calculation is open to such behavior).
trimFinalInputValue - as an example, if the input value that a goal seek needs to work out happens to be the number 5, the algorithm might output 4.99999 as the answer, even though it's not 100% correct. Trimming the final input value tries whole numbers as inputs even after the algorithm thinks it is close enough. This is defaulted to true.
Product | Versions Compatible and additional computed target framework versions. |
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.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.0 is compatible. netstandard1.1 was computed. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wp8 was computed. wp81 was computed. wpa81 was computed. |
Windows Store | netcore was computed. netcore45 was computed. netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.0
- No dependencies.
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