UnityAutoRegistration 2.1.0

Unity Auto Registration extends the Unity IoC container and provides a fluent syntax to configure rules for automatic type registration. Using few lines of code you can scan specified assemblies and register all types that satisfy your rules.

Rules for determining whether to include/exclude types/assemblies are predicates (Predicate<T>) so you can use lambda syntax or direct method name to specify them. There are a few methods in an If helper class (like Implements, DecoratedWith) to cover some common scenarios of type registration.

Install-Package UnityAutoRegistration -Version 2.1.0
dotnet add package UnityAutoRegistration --version 2.1.0
<PackageReference Include="UnityAutoRegistration" Version="2.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add UnityAutoRegistration --version 2.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

- update to Unity 5.1.2 as minimum requirement (includes fixes for .Net Standard)
- support for .NET Standard 1.6 and higher
- support for .NET Framework 4.0 and higher

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
2.1.0 9,728 8/31/2018
2.0.0 701 8/27/2018
1.5.0 1,235 10/5/2017
1.0.0.2 71,501 8/28/2013
1.0.0.1 32,621 8/2/2011
1.0.0 1,244 8/2/2011