Universal.Common.Rendering
1.3.2
dotnet add package Universal.Common.Rendering --version 1.3.2
NuGet\Install-Package Universal.Common.Rendering -Version 1.3.2
<PackageReference Include="Universal.Common.Rendering" Version="1.3.2" />
<PackageVersion Include="Universal.Common.Rendering" Version="1.3.2" />
<PackageReference Include="Universal.Common.Rendering" />
paket add Universal.Common.Rendering --version 1.3.2
#r "nuget: Universal.Common.Rendering, 1.3.2"
#:package Universal.Common.Rendering@1.3.2
#addin nuget:?package=Universal.Common.Rendering&version=1.3.2
#tool nuget:?package=Universal.Common.Rendering&version=1.3.2
Universal.Common.Rendering
Defines geometry, paths, paints, images, and rendering contracts.
Quick start
using Universal.Common.Rendering.Paths;
RenderPath path = RenderPath.CreateBuilder()
.AddRoundedRectangle(10, 10, 80, 40, 8, 8)
.AddCircle(50, 70, 15)
.Build();
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (10)
Showing the top 5 NuGet packages that depend on Universal.Common.Rendering:
| Package | Downloads |
|---|---|
|
Universal.Common.Rendering.Raster
Managed rasterization for Universal.Common.Rendering. |
|
|
Universal.Common.Formats.Svg
Cross-platform SVG reading, authoring, validation, and writing. |
|
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Universal.Common.Formats.OpenXml.Rendering
Office Open XML rendering profiles, fonts, DrawingML, and mathematical layout. |
|
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Universal.Common.Formats.Pptx.Rendering
Lays out and renders PPTX slides. |
|
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Universal.Common.Fonts.Rendering
Cross-platform glyph outlines, metrics, and shaping for renderers. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Adds rectangular gradients and configurable interpolation while preserving the parameterless path-builder API.