Volte.UI
1.0.1
This package is a version of this library that is no longer maintained, as this is no longer used in the Volte project. It is however available under Gommon.ImGui now.
dotnet add package Volte.UI --version 1.0.1
NuGet\Install-Package Volte.UI -Version 1.0.1
<PackageReference Include="Volte.UI" Version="1.0.1" />
<PackageVersion Include="Volte.UI" Version="1.0.1" />
<PackageReference Include="Volte.UI" />
paket add Volte.UI --version 1.0.1
#r "nuget: Volte.UI, 1.0.1"
#:package Volte.UI@1.0.1
#addin nuget:?package=Volte.UI&version=1.0.1
#tool nuget:?package=Volte.UI&version=1.0.1
The mini abstraction used for the UI of Volte. https://github.com/Polyhaze/Volte
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Gommon (>= 2.6.2)
- Silk.NET.Input (>= 2.21.0)
- Silk.NET.OpenGL (>= 2.21.0)
- Silk.NET.OpenGL.Extensions.ImGui (>= 2.21.0)
- Silk.NET.Windowing (>= 2.21.0)
- SixLabors.ImageSharp (>= 3.1.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|
Themes are no longer passed by ref, and instead are passed by pointer.
Layers are now added AFTER UiManager is initialized and the instance is set.
TryCreateUi no longer automatically starts the UI thread, for you to add layers & do any custom ImGui setup before starting the thread.