VoxelNexus.Godot.Interop
1.0.7
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This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package VoxelNexus.Godot.Interop --version 1.0.7
NuGet\Install-Package VoxelNexus.Godot.Interop -Version 1.0.7
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="VoxelNexus.Godot.Interop" Version="1.0.7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="VoxelNexus.Godot.Interop" Version="1.0.7" />
<PackageReference Include="VoxelNexus.Godot.Interop" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add VoxelNexus.Godot.Interop --version 1.0.7
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: VoxelNexus.Godot.Interop, 1.0.7"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package VoxelNexus.Godot.Interop@1.0.7
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=VoxelNexus.Godot.Interop&version=1.0.7
#tool nuget:?package=VoxelNexus.Godot.Interop&version=1.0.7
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
VoxelNexus.Godot.Interop
VoxelNexus.Godot.Interop adds a reusable Godot service layer above VoxelNexus.Godot and VoxelNexus.Godot.Storage.
It focuses on:
- standardized runtime query services for GDScript-heavy projects,
- reusable result models with consistent
ok/status/messageshapes, - storage services that keep backend details out of game-facing save/load code,
- base nodes that let projects provide chunk or storage sources without rewriting query glue.
It intentionally does not include gameplay rules, biome logic, rendering policies, or project-specific savegame semantics.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- GodotSharp (>= 4.4.1)
- VoxelNexus.Godot (>= 1.0.7)
- VoxelNexus.Godot.Storage (>= 1.0.7)
-
net8.0
- GodotSharp (>= 4.4.1)
- VoxelNexus.Godot (>= 1.0.7)
- VoxelNexus.Godot.Storage (>= 1.0.7)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
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