XamarinChatNugget 1.0.1

dotnet add package XamarinChatNugget --version 1.0.1
                    
NuGet\Install-Package XamarinChatNugget -Version 1.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="XamarinChatNugget" Version="1.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="XamarinChatNugget" Version="1.0.1" />
                    
Directory.Packages.props
<PackageReference Include="XamarinChatNugget" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add XamarinChatNugget --version 1.0.1
                    
#r "nuget: XamarinChatNugget, 1.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package XamarinChatNugget@1.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=XamarinChatNugget&version=1.0.1
                    
Install as a Cake Addin
#tool nuget:?package=XamarinChatNugget&version=1.0.1
                    
Install as a Cake Tool

Here’s a README.md you can drop into your NuGet project repo β€” written for developers discovering your package:


# XamarinChatNugget πŸ“¦πŸ”

End-to-End Encrypted (E2EE) Messaging library for **Xamarin.Forms / .NET Standard 2.0**.  
Built on [Sodium.Core](https://www.nuget.org/packages/Sodium.Core/) (libsodium crypto), [Xamarin.Essentials](https://learn.microsoft.com/xamarin/essentials/), and [sqlite-net-pcl](https://github.com/praeclarum/sqlite-net).

---

## ✨ Features

- πŸ”‘ Identity key pair (X25519) auto-generated & stored securely (Keychain / Keystore).  
- πŸ” End-to-end encryption (ECDH + XSalsa20-Poly1305).  
- πŸ”„ Ephemeral keys per message for forward secrecy.  
- πŸ“¦ Payload contains ciphertext, nonce, and ephemeral public key.  
- πŸ“² Secure storage of own + peer public keys.  
- πŸ’Ύ Optional persistence layer with SQLite (swap for SQLCipher in prod).  
- πŸ›  Extensible transport (SignalR, WebSockets, REST).

---

## πŸ“¦ Installation

Add via NuGet:

```bash
dotnet add package XamarinChatNugget

Perfect πŸ‘ let’s extend your README.md so it clearly explains how to set up Firebase Authentication + Realtime Database for your XamarinChatNugget NuGet.

Here’s a structured version you can drop into your repo:


XamarinChatNugget

A demo NuGet package for building secure peer-to-peer chat apps with:

  • πŸ” End-to-End Encryption (libsodium)
  • ☁️ Firebase Authentication (user accounts)
  • πŸ“‘ Firebase Realtime Database (public key directory)

πŸš€ Features

  • Secure key generation and storage (private key stays on device).
  • Public key exchange via Firebase.
  • Simple Auth (signup & login).
  • Works in Xamarin.Forms (Android/iOS).

πŸ›  Setup Guide

1. Create Firebase Project

  1. Go to Firebase Console.

  2. Create a new project.

  3. Enable Authentication β†’ Email/Password.

  4. Enable Realtime Database.

    • Set rules to testing mode first:

      {
        "rules": {
          ".read": true,
          ".write": true
        }
      }
      

2. Get API Key & Database URL

  • API Key:

    • Go to Project Settings β†’ General β†’ Web API Key.
  • Database URL:

    • Go to Realtime Database β†’ Data β†’ URL, e.g.:

      https://your-project-id.firebaseio.com/
      

3. Secure Your Database Rules

Once auth works, update rules to restrict writes:

{
  "rules": {
    "keys": {
      "$userId": {
        ".read": "auth != null",
        ".write": "auth.uid === $userId"
      }
    }
  }
}

βœ… This ensures each user can only write their own public key.


4. Install NuGet

In your Xamarin project:

dotnet add package XamarinChatNugget

Or via Visual Studio β†’ Manage NuGet Packages.


5. Initialize in App.xaml.cs

public partial class App : Application
{
    public static AuthService Auth { get; private set; }
    public static FirebaseKeyService KeyService { get; private set; }

    public App()
    {
        InitializeComponent();

        // Replace with your Firebase project values
        Auth = new AuthService("<YOUR_FIREBASE_API_KEY>");
        KeyService = new FirebaseKeyService(
            "https://your-project-id.firebaseio.com/",
            () => Auth.IdToken
        );

        MainPage = new LoginPage();
    }
}

6. User Signup / Login

// Sign up new user
await App.Auth.SignUpAsync("user@example.com", "password123");

// Or login
await App.Auth.LoginAsync("user@example.com", "password123");

// Generate and upload keys
var keyPair = Sodium.PublicKeyBox.GenerateKeyPair();
await App.KeyStore.StoreOwnKeysAsync(App.Auth.UserId, keyPair);
await App.KeyService.UploadKeyAsync(App.Auth.UserId, keyPair.PublicKey);

7. Fetch Peer’s Public Key

var bobPublicKey = await App.KeyService.GetKeyAsync("bob_uid");
await App.KeyStore.StorePeerPublicKeyAsync("bob_uid", bobPublicKey);

8. Encrypt & Send Message

var payload = await App.Crypto.EncryptForAsync("bob_uid", Encoding.UTF8.GetBytes("Hello Bob!"));

Send payload.Ciphertext, payload.Nonce, and payload.EphemeralPublicKey via your transport layer (SignalR/WebSocket/etc).


9. Decrypt on Receiver Side

var plaintextBytes = await App.Crypto.DecryptWithEphemeralAsync("alice_uid", payload);
var plaintext = Encoding.UTF8.GetString(plaintextBytes);

βœ… Next Steps

  • Add UI pages (Login, Chat).
  • Replace dummy transport with SignalR / REST / WebSocket.
  • Use SQLCipher if you need encrypted local storage.
  • Add device pairing (QR codes) for real apps.

⚑ You now have a secure Firebase-backed chat foundation in Xamarin!


πŸ“œ License

MIT License Β© 2025 YourName


---

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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Version Downloads Last Updated
1.0.1 24 9/13/2025
1.0.0 29 9/13/2025