YamlDialogueLib 1.0.0
dotnet add package YamlDialogueLib --version 1.0.0
NuGet\Install-Package YamlDialogueLib -Version 1.0.0
<PackageReference Include="YamlDialogueLib" Version="1.0.0" />
<PackageVersion Include="YamlDialogueLib" Version="1.0.0" />
<PackageReference Include="YamlDialogueLib" />
paket add YamlDialogueLib --version 1.0.0
#r "nuget: YamlDialogueLib, 1.0.0"
#:package YamlDialogueLib@1.0.0
#addin nuget:?package=YamlDialogueLib&version=1.0.0
#tool nuget:?package=YamlDialogueLib&version=1.0.0
YAML Dialogue Lib
This is .Net Standard library for personal use in my (and yours, if you wish) games. It interprets a .yaml
file in this custom schema into C# with a Enumerator class.
The intention behind using YAML for scripting the dialogue was to keep it simple. YAML is a very "human readable" markup language, therefore with some basic instructions, or following the schema, anyone could use this library to make dialogue for their games, regardless of programming experience.
Guides and Documentation
You can find everything in the GitHub Repository.
Here are some useful links to get started:
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- YamlDotNet (>= 16.3.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last Updated |
---|---|---|
1.0.0 | 144 | 6/15/2025 |
Initial release.