aiRobots.SimpleFPS 1.2.1

dotnet add package aiRobots.SimpleFPS --version 1.2.1
                    
NuGet\Install-Package aiRobots.SimpleFPS -Version 1.2.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="aiRobots.SimpleFPS" Version="1.2.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="aiRobots.SimpleFPS" Version="1.2.1" />
                    
Directory.Packages.props
<PackageReference Include="aiRobots.SimpleFPS" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add aiRobots.SimpleFPS --version 1.2.1
                    
#r "nuget: aiRobots.SimpleFPS, 1.2.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package aiRobots.SimpleFPS@1.2.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=aiRobots.SimpleFPS&version=1.2.1
                    
Install as a Cake Addin
#tool nuget:?package=aiRobots.SimpleFPS&version=1.2.1
                    
Install as a Cake Tool

SimpleFPS

This is a simple FPS calculation tool.

image-20220930162146935

Getting Started

Import the following namespace.

using aiRobots;

Initialize SimpleFPS using the following methods.

SimpleFPS fps_tool_m1;
SimpleFPS fps_tool_m3;
AverageFPS fps_tool_m2;
    
// method 1
fps_tool_m1 = new SimpleFPS();

// method 2
fps_tool_m2 = new AverageFPS();

// method 3 
fps_tool_m3 = new SimpleFPS();
fps_tool_m3.FPSUpdated += (object sender, SimpleFPS_Args e) =>
{
    msg_out($"method3 fps = {e.FPS}", fore: ConsoleColor.Yellow);
};

Place FPSUpdate where you want to measure FPS

// FPS method1: basic fixed time frame number method
fps_tool_m1.FPSUpdate();
msg_out($"method1 fps = {fps_tool_m1.FPS}", fore: ConsoleColor.Blue);

// FPS method2 by average sampling time method
fps_tool_m2.FPSUpdate();
msg_out($"method2 fps = {fps_tool_m2.FPS}", fore: ConsoleColor.Cyan);

// FPS method3: update by event
fps_tool_m3.FPSUpdate();

Example

Console mode

Program.cs

using aiRobots;

System.Timers.Timer interval_timer;
SimpleFPS fps_tool_m1;
SimpleFPS fps_tool_m3;
AverageFPS fps_tool_m2;

void initial()
{
    // method 1
    fps_tool_m1 = new SimpleFPS();

    // method 2
    fps_tool_m2 = new AverageFPS();

    // method 3
    fps_tool_m3 = new SimpleFPS();
    fps_tool_m3.FPSUpdated += (object sender, SimpleFPS_Args e) =>
    {
        msg_out($"method3 fps = {e.FPS}", fore: ConsoleColor.Yellow);
    };

    // init interval timer
    Console.WriteLine("initial timer with tick...");
    interval_timer = new System.Timers.Timer(200); // interval 200 msec => fps 5
    interval_timer.Elapsed += timer_tick;
    interval_timer.AutoReset = true;
    interval_timer.Enabled = true;
}
void deinitial()
{
    interval_timer.Enabled = false;
}
void press_enter()
{
    System.Console.WriteLine("press enter to close...");
    System.Console.ReadLine(); //block
}
string now()
{
    return System.DateTime.Now.ToString("HH:mm:ss.fff");
}
void msg_out(string msg, ConsoleColor back = ConsoleColor.Black, ConsoleColor fore = ConsoleColor.White)
{
    Console.BackgroundColor = back;
    Console.ForegroundColor = fore;
    Console.WriteLine($"[{now()}] {msg}");
    Console.ResetColor();
}

void timer_tick(Object source, System.Timers.ElapsedEventArgs e)
{
    // FPS method1: basic fixed time frame number method
    fps_tool_m1.FPSUpdate();
    msg_out($"method1 fps = {fps_tool_m1.FPS}", fore: ConsoleColor.Blue);

    // FPS method2 by average sampling time method
    fps_tool_m2.FPSUpdate();
    msg_out($"method2 fps = {fps_tool_m2.FPS}", fore: ConsoleColor.Cyan);

    // FPS method3: update by event
    fps_tool_m3.FPSUpdate();
}

initial();
press_enter();
deinitial();

Windows Form

029

private AverageFPS fps_tool = new AverageFPS();
private void Form1_Load(object sender, EventArgs e)
{
    this.timer1.Interval = 15;
    this.timer1.Start();
}

private void timer1_Tick(object sender, EventArgs e)
{
    this.Text = $"Interval = {this.timer1.Interval}ms, FPS = {fps_tool.FPSUpdate():0.00}";
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
1.2.1 621 10/1/2022
1.2.0 503 9/30/2022
1.1.0 521 9/30/2022
1.0.0 507 9/30/2022