ArabicRt 0.1.1

dotnet add package ArabicRt --version 0.1.1
                    
NuGet\Install-Package ArabicRt -Version 0.1.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ArabicRt" Version="0.1.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ArabicRt" Version="0.1.1" />
                    
Directory.Packages.props
<PackageReference Include="ArabicRt" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ArabicRt --version 0.1.1
                    
#r "nuget: ArabicRt, 0.1.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ArabicRt@0.1.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ArabicRt&version=0.1.1
                    
Install as a Cake Addin
#tool nuget:?package=ArabicRt&version=0.1.1
                    
Install as a Cake Tool

arabic-rt (.NET / Unity)

Arabic shaping, BiDi, and un-baking for games, TTS, and real-time clients — the C# engine.

NuGet License: MPL-2.0

📦 NuGet · 🐍 Python package · 🤗 Live demo · 📖 Article · 💻 Python source

Bake logical Arabic into visual presentation forms that render correctly even on clients that do no Arabic processing, and un-bake back to clean logical Arabic for text-to-speech, search, or logging. Output is byte-identical to the Python arabic-rt package, so text baked on one side reads on the other.

Targets netstandard2.0 + netstandard2.1 → works on .NET, .NET Framework, and Unity (Mono / IL2CPP). No dependencies.

arabic-rt .NET demo

Install (NuGet)

dotnet add package ArabicRt

Quick start

using ArabicRt;

string baked = Arabic.Fix("مرحبا بالعالم");      // visual-order presentation forms
string back  = Arabic.Unfix(baked);              // -> "مرحبا بالعالم" (logical, for TTS)
string forms = Arabic.Shape("سلم");              // -> "ﺳﻠﻢ" (shaping only)

bool hasAr = Arabic.ContainsArabic("hi مرحبا");  // true
bool baked2 = Arabic.IsShaped(baked);            // true

// Game chat (word-by-word readers, e.g. R.E.P.O.):
string g = Arabic.Fix("مرحبا بالعالم", Options.Game);

// Custom:
var opts = new Options {
    CombineAllah = true,        // الله -> ﷲ
    ReverseWordOrder = true,    // full RTL line
    WordJoiner = "\u00A0",      // for naive word-by-word readers
    PreventWordSplit = true,
    MaxLineChars = 18,          // wrap long lines (first words on top, each RTL)
};
string baked3 = Arabic.Fix("نص عربي طويل", opts);

Using it in Unity

Three ways, pick one:

  1. Drop the source — copy unity/Runtime/Arabic.cs (and the .asmdef) into your project's Assets/. Simplest; works on Mono and IL2CPP.
  2. Unity Package Manager (git URL)Window → Package Manager → + → Add package from git URL, pointing at this repo's unity/ folder (package.json is there).
  3. NuGet in Unity — via NuGetForUnity, add the ArabicRt package.

API

Member Purpose
Arabic.Fix(text, opts=null) Logical Arabic → baked visual presentation forms. No-op on non-Arabic / already shaped.
Arabic.Unfix(text) Baked Arabic → logical Arabic. No-op if not baked.
Arabic.Shape(text, combineAllah=false) Contextual shaping only; order preserved.
Arabic.ContainsArabic / Arabic.IsShaped Fast checks.
Options / Options.Game Config and a ready game-chat preset.

A note on display fonts

This produces correct text; how it looks is your font's job. For rendering shaped Arabic in a UI (TextMeshPro, etc.), a quality Naskh face such as Noto Naskh Arabic or Amiri (both SIL OFL) looks far better than a default system font.

Build & pack

dotnet build -c Release
dotnet pack  -c Release        # produces bin/Release/ArabicRt.0.1.0.nupkg

License & author

MPL-2.0 — see LICENSE. Free to use in closed-source games and apps; changes to arabic-rt's own files stay open. Created by Bandar AlSwyan.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.1 59 6/9/2026
0.1.0 85 6/2/2026

Initial release: Shape, Fix (bake), Unfix (un-bake), Options + Game preset. Validated byte-for-byte against the Python arabic-rt.