AuthlyX 2.2.0
dotnet add package AuthlyX --version 2.2.0
NuGet\Install-Package AuthlyX -Version 2.2.0
<PackageReference Include="AuthlyX" Version="2.2.0" />
<PackageVersion Include="AuthlyX" Version="2.2.0" />
<PackageReference Include="AuthlyX" />
paket add AuthlyX --version 2.2.0
#r "nuget: AuthlyX, 2.2.0"
#:package AuthlyX@2.2.0
#addin nuget:?package=AuthlyX&version=2.2.0
#tool nuget:?package=AuthlyX&version=2.2.0
AuthlyX C# SDK
This is a C# authentication SDK for desktop and .NET applications that want simple integration with the AuthlyX API.
This package is for SDK users. The Console and WinForms apps in the example folder are only reference examples to help you integrate faster.
Supported Targets
The SDK supports:
.NET Framework 4.8.NET Standard 2.0.NET.NET Core
Modern .NET and .NET Core projects can consume the netstandard2.0 build.
Installation
Choose the setup that fits your project.
1. NuGet package installation
This is the quickest option and the easiest one to maintain.
Install the package from NuGet:
Install-Package AuthlyX
Or with the .NET CLI:
dotnet add package AuthlyX
Once installed, import the namespace in your project:
using AuthlyX;
Use this option if you want package updates, clean dependency management, and the simplest setup.
2. Class installation
If you prefer to keep the SDK as a source file inside your project, you can add AuthlyX.cs manually.
Steps:
- Download
AuthlyX.cs. - Add it to your project.
- Install the required dependencies manually:
Newtonsoft.JsonPortable.BouncyCastle
- Import the namespace:
using AuthlyX;
You can install the dependencies with NuGet Package Manager:
Install-Package Newtonsoft.Json
Install-Package Portable.BouncyCastle
Or with the .NET CLI:
dotnet add package Newtonsoft.Json
dotnet add package Portable.BouncyCastle
This option works well if you want the SDK source directly in your solution and prefer to manage updates yourself.
3. DLL installation
If you already have a compiled AuthlyX.dll, you can reference it manually instead of installing the full package through NuGet.
Steps:
- Build or obtain
AuthlyX.dll. - In Visual Studio, right-click References or Dependencies.
- Choose Add Reference.
- Browse to
AuthlyX.dlland add it. - Make sure your project also has the required dependencies:
Newtonsoft.JsonPortable.BouncyCastle
- Import the namespace:
using AuthlyX;
This option is useful when you want to ship or test a specific SDK build without pulling from NuGet.
Quick Start
public static Auth AuthlyXApp = new Auth(
ownerId: "12345678",
appName: "MYAPP",
version: "1.0.0",
secret: "qIBFoBJWQH4jaOZr6Sf8BJZyEVnT0LiN4QfGxJGn"
);
/*
Optional:
- Set debug to false to disable SDK logs.
- Set api to your custom domain, for example: https://example.com/api/v2
*/
Then initialize:
AuthlyXApp.Init();
Optional Parameters
public static Auth AuthlyXApp = new Auth(
ownerId: "12345678",
appName: "MYAPP",
version: "1.0.0",
secret: "qIBFoBJWQH4jaOZr6Sf8BJZyEVnT0LiN4QfGxJGn",
debug: false,
api: "https://example.com/api/v2"
);
Available options
debug- Default:
true - Set
falseto disable SDK logs
- Default:
api- Default:
https://authly.cc/api/v2 - Use this for your custom domain
- Default:
Available Methods
Init()Login(identifier, password = null, deviceType = null)Register(username, password, licenseKey, email = null)ChangePassword(oldPassword, newPassword)ExtendTime(username, licenseKey)GetVariable(key)SetVariable(key, value)Log(message)GetChats(channelName)SendChat(message, channelName = null)ValidateSession()
Authentication Example
// Username + password
AuthlyXApp.Login("username", "password");
// License key only
AuthlyXApp.Login("XXXXX-XXXXX-XXXXX-XXXXX-XXXXX");
// Device login
AuthlyXApp.Login("YOUR_MOTHERBOARD_ID", deviceType: "motherboard");
The SDK routes Login(...) automatically:
password + identifierfor username loginidentifier onlyfor license logindeviceType + identifierfor device login
Username Login Example
AuthlyXApp.Login("username", "password");
if (AuthlyXApp.response.success)
{
Console.WriteLine("Login success");
Console.WriteLine(AuthlyXApp.userData.Username);
Console.WriteLine(AuthlyXApp.userData.SubscriptionLevel);
}
else
{
Console.WriteLine(AuthlyXApp.response.message);
}
userData.SubscriptionLevel is populated automatically after username, license, and device authentication flows.
License Login Example
AuthlyXApp.Login("XXXXX-XXXXX-XXXXX-XXXXX-XXXXX");
if (AuthlyXApp.response.success)
{
Console.WriteLine("License login success");
}
else
{
Console.WriteLine(AuthlyXApp.response.message);
}
Device Login Example
Motherboard
AuthlyXApp.Login("YOUR_MOTHERBOARD_ID", deviceType: "motherboard");
if (AuthlyXApp.response.success)
{
Console.WriteLine("Motherboard login success");
}
else
{
Console.WriteLine(AuthlyXApp.response.message);
}
Processor
AuthlyXApp.Login("YOUR_PROCESSOR_ID", deviceType: "processor");
if (AuthlyXApp.response.success)
{
Console.WriteLine("Processor login success");
}
else
{
Console.WriteLine(AuthlyXApp.response.message);
}
Variable Example
AuthlyXApp.SetVariable("theme", "dark");
string value = AuthlyXApp.GetVariable("theme");
Console.WriteLine(value);
Change Password Example
AuthlyXApp.ChangePassword("oldpass", "newpass");
if (AuthlyXApp.response.success)
{
Console.WriteLine("Password changed successfully");
}
else
{
Console.WriteLine(AuthlyXApp.response.message);
}
Chat Example
AuthlyXApp.SendChat("Hello world", "MAIN");
string chats = AuthlyXApp.GetChats("MAIN");
Console.WriteLine(chats);
Non-Blocking UI Usage
For WinForms or UI apps, use the callback overloads so the app does not freeze:
AuthlyXApp.Login("user", "pass", callback: response =>
{
if (response.success)
{
MessageBox.Show("Logged in");
}
else
{
MessageBox.Show(response.message);
}
});
You can also use callback-based versions of the main methods, including:
InitLoginRegisterGetVariableGetChatsValidateSession
Logging
By default, SDK logging is enabled.
Logs are written to:
C:\ProgramData\AuthlyX\{AppName}\YYYY_MM_DD.log
To disable logs:
debug: false
Sensitive values such as passwords, secrets, and signatures are masked automatically.
Method Name Casing
The SDK accepts both PascalCase and lowercase method names.
Examples:
AuthlyXApp.Login("username", "password");
AuthlyXApp.login("username", "password");
AuthlyXApp.Init();
AuthlyXApp.init();
Notes
- The SDK currently supports both
sidandhwidfor compatibility with older integrations. - If you are starting fresh, treat
sidas the preferred system identifier concept. - The example apps in the example folder are reference integrations, not required project structure.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 is compatible. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.8
- Newtonsoft.Json (>= 13.0.4)
- Portable.BouncyCastle (>= 1.9.0)
-
.NETStandard 2.0
- Newtonsoft.Json (>= 13.0.4)
- Portable.BouncyCastle (>= 1.9.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
V2.2: Reliability, Security & Bug Fixes.