com.IvanMurzak.Godot.MCP.Navigation 0.1.0

dotnet add package com.IvanMurzak.Godot.MCP.Navigation --version 0.1.0
                    
NuGet\Install-Package com.IvanMurzak.Godot.MCP.Navigation -Version 0.1.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="com.IvanMurzak.Godot.MCP.Navigation" Version="0.1.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="com.IvanMurzak.Godot.MCP.Navigation" Version="0.1.0" />
                    
Directory.Packages.props
<PackageReference Include="com.IvanMurzak.Godot.MCP.Navigation" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add com.IvanMurzak.Godot.MCP.Navigation --version 0.1.0
                    
#r "nuget: com.IvanMurzak.Godot.MCP.Navigation, 0.1.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package com.IvanMurzak.Godot.MCP.Navigation@0.1.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=com.IvanMurzak.Godot.MCP.Navigation&version=0.1.0
                    
Install as a Cake Addin
#tool nuget:?package=com.IvanMurzak.Godot.MCP.Navigation&version=0.1.0
                    
Install as a Cake Tool

AI MCP tools for Godot Navigation (regions, agents & links, 2D & 3D), for Godot-MCP / AI Game Developer.

A source-only MCP tool extension: the package ships C# source (no compiled DLL, no bundled Godot) that compiles inside your Godot project against your own GodotSharp, so it never locks you to a Godot version. Verified to compile into a consumer project across Godot 4.3 … 4.5.

Install

Requires the core godot_mcp addon in your Godot C# project.

# via the godot-cli (resolves from the shared catalog, edits your .csproj, rebuilds)
godot-cli install-extension com.IvanMurzak.Godot.MCP.Navigation

# …or add the reference manually and rebuild:
#   <PackageReference Include="com.IvanMurzak.Godot.MCP.Navigation" Version="0.1.0" />

…or pick it from the Extensions dock inside the Godot editor.

After a rebuild, the extension's [AiToolType] tool family is auto-discovered — no registry edit.

Tools

Wraps Godot's built-in navigation nodes: NavigationRegion2D/3D (navigable areas), NavigationAgent2D/3D (pathfinding + RVO avoidance), and NavigationLink2D/3D (off-mesh connections).

Tool Kind Description
navigation-defaults pure-managed Return the recommended starter agent config (radius, desired distances, max speed) for a 2D/3D agent.
navigation-region-create editor Create a NavigationRegion2D/NavigationRegion3D (navigable area) in the edited scene.
navigation-region-set-mesh editor Assign a region's navigation resource (NavigationPolygon 2D / NavigationMesh 3D) by res:// path, or attach a fresh empty one.
navigation-agent-create editor Create a NavigationAgent2D/NavigationAgent3D under a parent node.
navigation-agent-configure editor Update an agent's scalar properties (radius, path/target desired distance, max speed, avoidance) — each clamped to a valid range.
navigation-link-create editor Create a NavigationLink2D/NavigationLink3D with start/end positions.
navigation-get editor Read a navigation node's scalar config (read-only).

All editor tools marshal every Godot call onto the editor main thread; agent values are clamped to valid ranges before they touch a node.

License: Apache-2.0.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.0 148 6/28/2026