Createrington.SkinApi 2.4.0

dotnet add package Createrington.SkinApi --version 2.4.0
                    
NuGet\Install-Package Createrington.SkinApi -Version 2.4.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Createrington.SkinApi" Version="2.4.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Createrington.SkinApi" Version="2.4.0" />
                    
Directory.Packages.props
<PackageReference Include="Createrington.SkinApi" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Createrington.SkinApi --version 2.4.0
                    
#r "nuget: Createrington.SkinApi, 2.4.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Createrington.SkinApi@2.4.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Createrington.SkinApi&version=2.4.0
                    
Install as a Cake Addin
#tool nuget:?package=Createrington.SkinApi&version=2.4.0
                    
Install as a Cake Tool

<p align="center"> <img src="https://raw.githubusercontent.com/matejhozlar/skin-api-dotnet/main/assets/og-card.png" alt="Createrington Skin API - .NET client" /> </p>

Createrington.SkinApi

Official C# client for the Createrington Skin API. Renders Minecraft player skins into named poses and returns PNG bytes. Targets .NET 8+, async, fully documented.

dotnet add package Createrington.SkinApi

Access is invite-only. Request an API key at https://api.createrington.com.

Quickstart

using Createrington.SkinApi;

using var client = new SkinApiClient("sk_..."); // or set SKIN_API_KEY

// Render a known pose for a Minecraft account by UUID.
byte[] png = await client.RenderAsync(
    "wave", SkinSource.FromUuid("069a79f444e94726a5befca90e38aaf5"));

await File.WriteAllBytesAsync("notch-waving.png", png);

Render options and other sources:

byte[] png = await client.RenderAsync(
    KnownPoses.Cheer,
    SkinSource.FromUsername("Notch"),
    new RenderOptions { Slim = true, Outline = true, Width = 256, Height = 384 });

byte[] fromBytes = await client.RenderAsync("wave", SkinSource.FromPng(myPngBytes));

Outline = true draws a solid outline around the figure; it is off by default, and leaving it unset sends nothing extra.

Client

// Self-managed HttpClient:
var client = new SkinApiClient(apiKey: "sk_...", options: new SkinApiClientOptions
{
    BaseUrl = new Uri("https://api.createrington.com"),
    Timeout = TimeSpan.FromSeconds(30),
    Retries = 2,            // retries 429/502/503/504 and network errors
    UserAgent = "createrington-skin-api",
});

apiKey falls back to the SKIN_API_KEY environment variable when null.

IHttpClientFactory

Pass a managed HttpClient (e.g. from IHttpClientFactory) to the second constructor. The client uses it as-is and does not dispose it or mutate its default headers:

public sealed class SkinService(IHttpClientFactory factory)
{
    public async Task<byte[]> WaveAsync(string uuid, CancellationToken ct)
    {
        var http = factory.CreateClient("skin-api");
        var client = new SkinApiClient(http, apiKey: "sk_...");
        return await client.RenderAsync("wave", SkinSource.FromUuid(uuid), cancellationToken: ct);
    }
}

Skin sources

Exactly one source per call, created with a factory:

Factory Sent as
SkinSource.FromUuid(uuid) JSON, resolved server-side
SkinSource.FromUsername(name) JSON, resolved server-side
SkinSource.FromUrl(url) JSON; public URL to a 64x64 PNG
SkinSource.FromBase64(b64) JSON; base64 PNG (data URL prefix optional)
SkinSource.FromPng(bytes) multipart/form-data upload

KnownPoses exposes the poses bundled at build time (KnownPoses.Wave, KnownPoses.All, ...), but RenderAsync accepts any pose string so server-added poses work without an SDK upgrade. KnownPoses.Random() returns a uniformly random pose name:

byte[] png = await client.RenderAsync(KnownPoses.Random(), SkinSource.FromUuid(uuid));

Errors

Non-success responses and network/timeout failures throw SkinApiException:

try
{
    await client.RenderAsync("wave", SkinSource.FromUuid("bad-uuid"));
}
catch (SkinApiException ex)
{
    Console.Error.WriteLine($"{ex.Code} {ex.Status}: {ex.Message}");
    if (ex.Code == SkinApiErrorCode.RateLimited && ex.RetryAfterMs is int ms)
    {
        // back off and retry
    }
}

ex.Status is the HTTP status, or 0 for network/timeout failures. The client retries 429/502/503/504 and network errors up to Retries times with exponential backoff, honouring the server's retryAfterMs on 429 (capped). Cancellation via the CancellationToken surfaces as OperationCanceledException, not SkinApiException.

Building

dotnet restore Createrington.SkinApi.sln
dotnet build Createrington.SkinApi.sln -c Release
dotnet test Createrington.SkinApi.sln -c Release

KnownPoses is generated from the published OpenAPI document (fetched live, not committed):

dotnet run --project tools/GeneratePoses

Contributing

Issues and pull requests are welcome. By submitting a contribution you agree it is licensed under the project's Apache-2.0 terms (section 5 of the license); no separate CLA is required.

License

Apache-2.0. See LICENSE.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

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