CrowRx.Pool 1.0.4

dotnet add package CrowRx.Pool --version 1.0.4
                    
NuGet\Install-Package CrowRx.Pool -Version 1.0.4
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CrowRx.Pool" Version="1.0.4" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="CrowRx.Pool" Version="1.0.4" />
                    
Directory.Packages.props
<PackageReference Include="CrowRx.Pool" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add CrowRx.Pool --version 1.0.4
                    
#r "nuget: CrowRx.Pool, 1.0.4"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package CrowRx.Pool@1.0.4
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=CrowRx.Pool&version=1.0.4
                    
Install as a Cake Addin
#tool nuget:?package=CrowRx.Pool&version=1.0.4
                    
Install as a Cake Tool

CrowRx.Pool

A high-performance pooling library for CrowRx, designed for Unity.

Features

  • Generic Collection Pooling: Supports List<T>, Dictionary<TKey, T>, HashSet<T>, and Queue<T>.
  • StringBuilder Pooling: Efficient StringBuilder reuse to minimize GC allocations.
  • Disposable Pattern: Simple resource management using using blocks for automatic pool return.
  • Unity Optimized: Specifically designed for Unity 6.0+ environments.

Usage

Pooled Collections

All pooled collections inherit from their System.Collections.Generic counterparts and implement IDisposable.

using CrowRx.Pool.Collections;

// Using PooledList
using (var list = ListPool<int>.Get())
{
    list.Add(1);
    list.Add(2);
    // Use the list...
} // Automatically cleared and returned to pool here

// Using PooledDictionary
using (var dict = DictionaryPool<string, int>.Get())
{
    dict["key"] = 100;
}

// Using PooledHashSet
using (var set = HashSetPool<float>.Get())
{
    set.Add(1.5f);
}

// Using PooledQueue
using (var queue = QueuePool<string>.Get())
{
    queue.Enqueue("item");
}

StringBuilder Pool

Reduces memory pressure when performing frequent string operations.

using CrowRx.Pool.Text;

using (var pooled = StringBuilderPool.Get())
{
    var sb = pooled.StringBuilder;
    sb.Append("Hello ");
    sb.Append("World!");

    string result = sb.ToString();
    UnityEngine.Debug.Log(result);
} // StringBuilder is cleared and returned to pool

Requirements

  • Unity 6.0 or newer
  • .NET Standard 2.1 compatible editor

Installation

Install via NuGet (NuGetForUnity supported).

Notes

This package is intended for use in Unity Editor only.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on CrowRx.Pool:

Package Downloads
CrowRx.Json

A json library for CrowRx. This package is intended for use with Unity3D 6.0 or newer only.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.4 121 3/11/2026
1.0.3 101 3/9/2026
1.0.2 145 3/3/2026
1.0.1 116 2/13/2026
1.0.0 145 2/13/2026