Decider 5.0.0
dotnet add package Decider --version 5.0.0
NuGet\Install-Package Decider -Version 5.0.0
<PackageReference Include="Decider" Version="5.0.0" />
<PackageVersion Include="Decider" Version="5.0.0" />
<PackageReference Include="Decider" />
paket add Decider --version 5.0.0
#r "nuget: Decider, 5.0.0"
#:package Decider@5.0.0
#addin nuget:?package=Decider&version=5.0.0
#tool nuget:?package=Decider&version=5.0.0
Decider
An Open Source .Net Constraint Programming Solver
Installation
Install using nuget for .Net 10.0 (.Net 8.0, .Net Standard 2.0 and 2.1 also supported)
dotnet add package Decider
Variables
Create constrained integer variables
var s = new VariableInteger("s", 0, 9);
var e = new VariableInteger("e", 0, 9);
var n = new VariableInteger("n", 0, 9);
var d = new VariableInteger("d", 0, 9);
var m = new VariableInteger("m", 1, 9);
var o = new VariableInteger("o", 0, 9);
var r = new VariableInteger("r", 0, 9);
var y = new VariableInteger("y", 0, 9);
var c0 = new VariableInteger("c0", 0, 1);
var c1 = new VariableInteger("c1", 0, 1);
var c2 = new VariableInteger("c2", 0, 1);
var c3 = new VariableInteger("c3", 0, 1);
Constraints
Define the constraints of your problem
var constraints = new List<IConstraint>
{
new AllDifferentInteger(new [] { s, e, n, d, m, o, r, y }),
new ConstraintInteger(d + e == (10 * c0) + y),
new ConstraintInteger(n + r + c0 == (10 * c1) + e),
new ConstraintInteger(e + o + c1 == (10 * c2) + n),
new ConstraintInteger(s + m + c2 == (10 * c3) + o),
new ConstraintInteger(c3 == m)
};
Search
Find a solution using Decider's search routines
var variables = new [] { c0, c1, c2, c3, s, e, n, d, m, o, r, y };
var state = new StateInteger(variables, constraints);
var searchResult = state.Search();
Console.WriteLine($" {s} {e} {n} {d} ");
Console.WriteLine($" + {m} {o} {r} {e} ");
Console.WriteLine(" ---------");
Console.WriteLine($" {m} {o} {n} {e} {y} ");
Console.WriteLine($"Runtime:\t{state.Runtime}\nBacktracks:\t{state.Backtracks}\n");
Which results in
9 5 6 7
+ 1 0 8 5
---------
1 0 6 5 2
Runtime: 00:00:00.0290211
Backtracks: 85
Find All Solutions
Display all solutions to the n-queens problem
var searchResult = state.SearchAllSolutions();
foreach (var solution in state.Solutions)
{
for (var i = 0; i < variables.Length; ++i)
{
for (var j = 0; j < variables.Length; ++j)
Console.Write(solution[i.ToString()].InstantiatedValue == j ? "Q " : ". ");
Console.WriteLine();
}
Console.WriteLine();
}
Which results in
Q . . . . . . .
. . . . Q . . .
. . . . . . . Q
. . . . . Q . .
. . Q . . . . .
. . . . . . Q .
. Q . . . . . .
. . . Q . . . .
Q . . . . . . .
. . . . . Q . .
. . . . . . . Q
. . Q . . . . .
. . . . . . Q .
. . . Q . . . .
. Q . . . . . .
. . . . Q . . .
and a further ninety solutions.
Progress Reporting
For long-running searches, track progress through the search space with a callback
state.OnProgress = progress =>
{
var filled = (int)(progress * 50);
Console.Write($"\r[{new string('#', filled)}{new string('-', 50 - filled)}] {progress:P1} " +
$"{state.Backtracks} backtracks, {state.Solutions.Count} solutions");
};
state.SearchAllSolutions();
Console.WriteLine();
Which displays a live updating progress bar
[####################------------------------------] 40.2% 15234 backtracks, 42 solutions
The progress value represents the fraction of the combinatorial search space that has been explored. Progress reports occur every second by default, configurable via ProgressInterval.
Optimise
Create an integer variable to optimise i.e. make as small as possible
var optimise = new VariableInteger("optimise");
new ConstraintInteger(optimise == a + b + c + d + e + f + g + h)
Specify an upper time bound on how long you search using a CancellationToken
using var cts = new CancellationTokenSource(TimeSpan.FromMinutes(5));
var searchResult = state.Search(optimise, cts.Token);
Console.WriteLine($"Optimal answer found is {state.OptimalSolution["optimise"]}");
Constrained Arrays
Index integer arrays with constrained integer variables
var a = new VariableInteger("a", 0, 9);
var array = new ConstrainedArray(new int[] { 0, 23, 52, 62, 75, 73, 47, 20, 87, 27 });
var constraint = new ConstraintInteger(array[a] < 40)
Cumulative Constraint
Schedule tasks with limited resources using start times, durations, demands and capacity
var starts = new List<VariableInteger> { task1, task2, task3 };
var durations = new List<int> { 3, 2, 4 };
var demands = new List<int> { 2, 1, 2 };
var capacity = 3;
var constraint = new CumulativeInteger(starts, durations, demands, capacity)
F#
Thanks to contributor @toburger, there's a simple example of using Decider in F#.
let constraints: IConstraint list = [
ConstraintInteger(kickboards + cityrollers == expr rollers)
ConstraintInteger(kickboards * expr 3 + cityrollers * expr 2 == expr rolls)
]
See Examples/FSharp for full details.
More Examples?
Fork the repo to see more examples, some toy and some real world, of Decider in action.
Licence
Released under the MIT licence, Decider is freely available for commercial use.
Author
I have a PhD in Constraint Programming and love turning NP-complete problems into CSPs. Visit my blog at https://lifebeyondfife.com/.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
-
.NETStandard 2.1
- No dependencies.
-
net10.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.0.0 | 138 | 2/17/2026 |
| 4.0.0 | 111 | 2/9/2026 |
| 3.0.0 | 111 | 2/8/2026 |
| 2.3.0 | 113 | 2/8/2026 |
| 2.2.1 | 118 | 2/7/2026 |
| 2.2.0 | 116 | 2/7/2026 |
| 2.1.3 | 119 | 2/7/2026 |
| 2.1.2 | 114 | 2/7/2026 |
| 2.1.1 | 114 | 2/7/2026 |
| 2.1.0 | 113 | 2/7/2026 |
| 2.0.3 | 114 | 2/7/2026 |
| 2.0.2 | 5,177 | 4/20/2025 |
| 2.0.1 | 272 | 11/10/2024 |
| 1.0.5 | 654 | 2/21/2024 |
| 1.0.4 | 3,344 | 8/21/2022 |
| 1.0.2 | 634 | 7/23/2022 |
| 1.0.1 | 610 | 7/23/2022 |
| 0.5.4 | 613 | 7/23/2022 |
| 0.5.3 | 610 | 7/23/2022 |
| 0.5.2 | 1,308 | 5/8/2021 |