directxtk_desktop_2015 2016.8.4.1
VS 2015 Update 3 support has been retired. This new package is built for VS 2017 and will work with VS 2019.
dotnet add package directxtk_desktop_2015 --version 2016.8.4.1
NuGet\Install-Package directxtk_desktop_2015 -Version 2016.8.4.1
<PackageReference Include="directxtk_desktop_2015" Version="2016.8.4.1" />
paket add directxtk_desktop_2015 --version 2016.8.4.1
#r "nuget: directxtk_desktop_2015, 2016.8.4.1"
// Install directxtk_desktop_2015 as a Cake Addin
#addin nuget:?package=directxtk_desktop_2015&version=2016.8.4.1
// Install directxtk_desktop_2015 as a Cake Tool
#tool nuget:?package=directxtk_desktop_2015&version=2016.8.4.1
This version is for Windows desktop applications using Visual Studio 2015 Update 3.
Features:
Audio - low-level audio API using XAudio2
CommonStates - factory providing commonly used D3D state objects
DirectXHelpers - misc C++ helpers for D3D programming
DDSTextureLoader - light-weight DDS file texture loader
Effects - set of built-in shaders for common rendering tasks
GamePad - gamepad controller helper using XInput
GeometricPrimitive - draws basic shapes such as cubes and spheres
GraphicsMemory - helper for managing dynamic graphics memory allocation
Keyboard - keyboard state tracking helper
Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files
Mouse - mouse helper
PrimitiveBatch - simple and efficient way to draw user primitives
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader
Product | Versions Compatible and additional computed target framework versions. |
---|---|
native | native is compatible. |
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on directxtk_desktop_2015:
Package | Downloads |
---|---|
Bespoke.Games.Framework
The Bespoke Games Framework is a collection of helper classes for writing games using C++ and Direct3D 11. The framework was modeled after Microsoft's XNA Framework. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on directxtk_desktop_2015:
Repository | Stars |
---|---|
microsoft/MixedRealityCompanionKit
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
|
|
microsoft/MixedReality-SpectatorView
Mixed reality spectator experiences
|
Version | Downloads | Last updated |
---|
Matches the August 4, 2016 release on GitHub.
Note that when building for Windows 7 or Windows Vista and using the Audio features of the DirectX Tool Kit, you must have the legacy DirectX SDK (June 2010) installed on your system. Your target system must also have XAudio 2.7 installed via DXSETUP.