This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017.
Audio - low-level audio API using XAudio2
CommonStates - factory providing commonly used D3D state objects
DirectXHelpers - misc C++ helpers for D3D programming
DDSTextureLoader - light-weight DDS file texture loader
Effects - set of built-in shaders for common rendering tasks
GamePad - gamepad controller helper using XInput
GeometricPrimitive - draws basic shapes such as cubes and spheres
GraphicsMemory - helper for managing dynamic graphics memory allocation
Keyboard - keyboard state tracking helper
Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files
Mouse - mouse helper
PostProcess - set of built-in shaders for common post-processing operations
PrimitiveBatch - simple and efficient way to draw user primitives
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader
VS 2015 Update 3 support has been retired. This new package is built for VS 2017 and will work with VS 2019.
Requires NuGet 2.8.6 or higher.
Install-Package directxtk_desktop_2015 -Version 2018.6.1.2
dotnet add package directxtk_desktop_2015 --version 2018.6.1.2
<PackageReference Include="directxtk_desktop_2015" Version="2018.6.1.2" />
paket add directxtk_desktop_2015 --version 2018.6.1.2
#r "nuget: directxtk_desktop_2015, 2018.6.1.2"
// Install directxtk_desktop_2015 as a Cake Addin #addin nuget:?package=directxtk_desktop_2015&version=2018.6.1.2 // Install directxtk_desktop_2015 as a Cake Tool #tool nuget:?package=directxtk_desktop_2015&version=2018.6.1.2
Matches the May 31, 2018 release on GitHub.
DirectX Tool Kit for Audio in this package uses XAudio 2.8 which requires Windows 8 or later. To support Windows 7, you need to build DirectXTKAudioDX.lib using the legacy DirectX SDK and deploy it via the legacy DXSETUP.
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on directxtk_desktop_2015:
The Bespoke Games Framework is a collection of helper classes for writing games using C++ and Direct3D 11. The framework was modeled after Microsoft's XNA Framework.
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on directxtk_desktop_2015:
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
Mixed reality spectator experiences