directxtk_windowsphone_8 2014.7.15.1
dotnet add package directxtk_windowsphone_8 --version 2014.7.15.1
NuGet\Install-Package directxtk_windowsphone_8 -Version 2014.7.15.1
<PackageReference Include="directxtk_windowsphone_8" Version="2014.7.15.1" />
paket add directxtk_windowsphone_8 --version 2014.7.15.1
#r "nuget: directxtk_windowsphone_8, 2014.7.15.1"
// Install directxtk_windowsphone_8 as a Cake Addin
#addin nuget:?package=directxtk_windowsphone_8&version=2014.7.15.1
// Install directxtk_windowsphone_8 as a Cake Tool
#tool nuget:?package=directxtk_windowsphone_8&version=2014.7.15.1
This version is for the Windows Phone 8.0 platform using Visual Studio 2012 or 2013 Update 2.
Features:
Audio - low-level audio API using XAudio2
CommonStates - factory providing commonly used D3D state objects
DirectXHelpers - misc C++ helpers for D3D programming
DDSTextureLoader - light-weight DDS file texture loader
Effects - set of built-in shaders for common rendering tasks
GeometricPrimitive - draws basic shapes such as cubes and spheres
Model - draws meshes loaded from .CMO or .SDKMESH files
PrimitiveBatch - simple and efficient way to draw user primitives
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader
Product | Versions Compatible and additional computed target framework versions. |
---|---|
native | native is compatible. |
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
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Matches the July 15, 2014 release on CodePlex.