GameLib.NET.Ubisoft 1.0.1

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dotnet add package GameLib.NET.Ubisoft --version 1.0.1
NuGet\Install-Package GameLib.NET.Ubisoft -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameLib.NET.Ubisoft" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameLib.NET.Ubisoft --version 1.0.1
#r "nuget: GameLib.NET.Ubisoft, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameLib.NET.Ubisoft as a Cake Addin
#addin nuget:?package=GameLib.NET.Ubisoft&version=1.0.1

// Install GameLib.NET.Ubisoft as a Cake Tool
#tool nuget:?package=GameLib.NET.Ubisoft&version=1.0.1

GameLib.NET Ubisoft Connect Plugin for GameLib.NET

Ubisoft connect plugin for GameLib.NET GameLib.NET, Please check out the core documention for first.

The plugin will deliver information about the installation status of the Ubisoft Connect launcher as well the installed games within the launcher.

Installing

Install, using the Nuget Gallery.

You can also use the following command in the Package Manager Console:

Install-Package GameLib.NET.Ubisoft

Additional information the plugin is providing

To get the additonal information this plugin is providing just cast IGame to UbisoftGame.

using GameLib;
using GameLib.Plugin.Ubisoft;
using GameLib.Plugin.Ubisoft.Model;

var launcherManager = new LauncherManager();

// not required to cast here just to add to the documentation
var launcher = (UbisoftLauncher?)launcherManager.Launchers
    .Where(launcher => launcher.Name == "Ubisoft Connect")
    // GUID of the class could also be used instead of the name
    //.Where(launcher => launcher.GetType().GUID == new Guid("CE276C05-6CD1-4D99-9A5A-2E03ECFB6028"))
    .FirstOrDefault();

if (launcher is not null)
{
    var games = (IEnumerable<UbisoftGame>)launcher.GetGames();
    foreach (var game in games)
    {
        // Write addtional data Ubisoft Connect is providing for a game besides from the IGame inteface
        Console.WriteLine($"\nGame");
        Console.WriteLine($"\tLanguage: {game.Language}");
        Console.WriteLine($"\tHelpUrl: {game.HelpUrl}");
        Console.WriteLine($"\tFacebookUrl: {game.FacebookUrl}");
        Console.WriteLine($"\tHomepageUrl: {game.HomepageUrl}");
        Console.WriteLine($"\tForumUrl: {game.ForumUrl}");
    }
}
Product Compatible and additional computed target framework versions.
.NET net6.0-windows7.0 is compatible.  net7.0-windows was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

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