getstream-calypso
0.2.0
dotnet add package getstream-calypso --version 0.2.0
NuGet\Install-Package getstream-calypso -Version 0.2.0
<PackageReference Include="getstream-calypso" Version="0.2.0" />
<PackageVersion Include="getstream-calypso" Version="0.2.0" />
<PackageReference Include="getstream-calypso" />
paket add getstream-calypso --version 0.2.0
#r "nuget: getstream-calypso, 0.2.0"
#:package getstream-calypso@0.2.0
#addin nuget:?package=getstream-calypso&version=0.2.0
#tool nuget:?package=getstream-calypso&version=0.2.0
getstream-calypso
The .NET server-side SDK for the Stream acceleration backend. The backend joins the call, hears the caller, answers and speaks; this creates the session, holds the events socket, runs your functions and configures everything.
dotnet add package getstream-calypso
.NET 10. It depends on getstream-net for
Stream calls and tokens, and on YamlDotNet for agent.yaml.
Who is calling
using GetStream.VisionAgents;
// A router with nothing in front of it, which is a laptop.
using var api = new VisionAgentsClient(new VisionAgentsOptions { Url = "http://localhost:8080", CustomerId = "examples" });
// Stream's hosted router, through its authenticating proxy. The default when no Url is set.
using var hosted = new VisionAgentsClient(new VisionAgentsOptions { ApiKey = key, ApiSecret = secret });
// From IHttpClientFactory, which owns the handler.
var pooled = new VisionAgentsClient(factory.CreateClient("vision-agents"));
Every option left null falls back to the environment the other SDKs read:
STREAM_ACCELERATION_URL, STREAM_ACCELERATION_CUSTOMER_ID, STREAM_API_KEY,
STREAM_API_SECRET and STREAM_ACCELERATION_AUTHENTICATE. With no URL at all the client goes
to Stream's hosted router in us-east4; Region = "europe-west4", or STREAM_ACCELERATION_REGION,
sends it to the hosted router in another region. A failure raises
RouterException, carrying the Status, the Operation and what the router Said, with its
Type and Code to branch on (expect codes this SDK does not know), the DocUrl explaining
the code, and the RequestId to quote to support when a 500 says only "something went wrong".
An agent
var agent = new Agent(new AgentOptions
{
Name = "jean",
Instructions = "You are a friendly assistant. Keep replies short.",
Pipeline = new Pipeline { Llm = "llm-fast", Stt = "en-low-latency", Tts = "sonic_36" },
Harness = new Harness { Subagents = new Dictionary<string, string> { ["default"] = "openai/gpt-5.6-sol" }, Sandbox = Sandbox.Daytona() },
CostTracking = new Dictionary<string, string> { ["customer_id"] = "123" },
MemoryFilter = new Dictionary<string, string> { [Agent.UserKey] = "123" },
});
agent.Tools.Register<Weather, string>("get_weather", "Get the current weather for a city",
(weather, cancellationToken) => WeatherAsync(weather.City, cancellationToken));
await using var session = await agent.JoinAsync();
Console.WriteLine(agent.MonitorUrl(session));
await agent.Responses.CreateAsync("Say hello.");
await foreach (var happened in session.EventsAsync())
{
Console.WriteLine($"{happened.Kind} {happened.Text}");
}
record Weather(string City);
JoinAsync opens a session with voice on, and the backend joins the session's own call,
agent:<session id>. ChatAsync holds the same conversation in writing;
session.Voice.StartAsync() puts the agent on the call and session.Voice.StopAsync() carries
it on in writing again. agent.ResumeAsync(sessionId) carries on a conversation held earlier.
Instructions reach the backend when the agent syncs: a session runs on the stored config's.
Config = "docs" starts from a config
stored under that name, and ConfigId from one by id. The harness is written onto the config
when it syncs, and every session under that config runs with it. The model asks for a tool over
the session socket, this process runs it, and the answer or the exception goes back the same way.
A tool can say how the backend treats its calls, and its function can take the call it runs for:
agent.Tools.Register<Booking, string>("book_flight", "Book a flight for the caller",
async (booking, toolCallContext, cancellationToken) =>
{
await toolCallContext.UpdateAsync("checking seats", cancellationToken);
await toolCallContext.DisallowInterruptionsAsync(cancellationToken);
return await BookAsync(booking.FlightId, toolCallContext.User.Id, idempotencyKey: toolCallContext.Id);
},
timeout: TimeSpan.FromSeconds(20), approval: "Book flight {flight_id}?");
interruptible: truelets the caller talking over the agent cancel a call in flight. By default it keeps running and the model is told it is still going.timeoutis how long one call may take, in place of the session's. A call that takes longer has its token cancelled and fails.approvalis a question the caller answers before each call runs, where each{name}is one of the tool's parameters. On a voice call the agent asks it out loud and waits 15 seconds for a yes, andtoolCallContext.Approvedis then true. In writing it goes to the app. A{name}that is not a parameter throwsConfigurationExceptionwhen the tool is registered.
toolCallContext.Id is the id the model gave the call, which a call sent again keeps, so it is
the key to make a side effect happen once; SessionId, TurnId, User and Conversation say
where it came from. UpdateAsync(text) says how the call is going: a voice agent tells the
caller in its own words once nobody is talking. SayAsync(text) has it say text as written,
which a speech-to-speech model may paraphrase. DisallowInterruptionsAsync keeps the call going
from then on, for a write that must not stop halfway, and throws CallNotHeldException when the
router had already cancelled it. A cancelled call has its token cancelled and is not answered. A
call the router addresses to another watcher (run: false) is left alone.
A stored config is changed in place, and only what is set is sent:
await api.Agent("support").UpdateConfigAsync(new AgentConfigPatch { Guardrail = "No refunds.", VisibleTools = ["athena_*"] });
On the phone:
var answered = await agent.WaitForCallAsync("+15551234567");
var placed = await agent.OutboundCallAsync(from: "+15551234567", to: "+15557654321");
Every caller gets a session of their own, which WaitForCallAsync joins when the router hands
the call over; a worker answering many uses agent.JoinAsync(call) from a dispatch
WaitForCall handler. A placed call names the session the agent then joins.
Dispatch
A caller reached a Stream call over SIP, or somebody wrote in a channel, and the router found out by webhook. The worker connects out and waits, so nothing you run has to be publicly reachable.
var dispatch = new Dispatch(new DispatchOptions { Capacity = 4 });
dispatch
.WaitForCall(async call =>
{
await using var agent = new Agent(new AgentOptions { Config = "support" });
var session = await agent.JoinAsync(call);
await session.WaitAsync();
})
.WaitForMessage(async message =>
{
if (message.SessionId != "")
{
await dispatch.AnswerAsync(message);
return;
}
var agent = await dispatch.GetOrCreateAgentAsync(message, () => new Agent(new AgentOptions { ConfigId = message.ConfigId }));
await agent.Responses.CreateAsync(message.Text, [.. message.Images.Select(image => new ImageSource { Url = image.Url })]);
});
await dispatch.RunAsync(stopping);
GetOrCreateAgentAsync keeps one agent per channel, so the second message on it goes to
the agent that answered the first. An agent whose agent.yaml says dispatch: {text: enabled}
hands what end users write to the worker with the running SessionId (and RequestId);
AnswerAsync has the model answer it with the worker's credential acting for the writer,
showing it the photos sent with it (Images, by URL), and
GetOrCreateAgentAsync refuses such a message. The router is told each call and message is
done, with the exception's message if the handler threw. RunAsync returns when the token
is cancelled, after the work in hand has finished. A connection the router drops is opened
again, telling the router how much is still being handled.
A worker can also host an agent's tools for every session opened under that agent, including sessions opened from a browser. The router sends each call here. Handlers are optional:
using var client = new VisionAgentsClient();
var agent = client.Agent("my-agent");
agent.Tools.Register<Weather, string>("get_weather", "Get the current weather for a city",
(weather, cancellationToken) => WeatherAsync(weather.City, cancellationToken));
await new Dispatch(new DispatchOptions { Client = client }).Host(agent, toolTimeout: TimeSpan.FromMinutes(1)).RunAsync(stopping);
A hosted tool takes the same interruptible, timeout and approval (asked on a voice call),
can take its call, and is cancelled when the router gives up on it. If the router refuses the
tools, RunAsync throws InvalidOperationException with the
reason.
An agent written down as a directory
agents/jean/
agent.yaml required: what it runs on (llm, stt, tts, greeting, connectors, harness, tags, dispatch, ...)
instructions.md
guardrail.md
skills/think.md
skills/pdf/SKILL.md a skill as a folder: SKILL.md plus the text files it brings, at any depth
knowledge/pricing.md
knowledge/urls.yaml urls, or {url, title, description, refresh_hours}
simulations/lunch.yaml
.agent_sync written by SyncAsync: the fingerprint last synced and when
var agent = new Agent(new AgentOptions { Config = "agents/jean" });
await agent.SyncAsync();
await agent.Knowledge.AddUrlAsync("https://example.com/pricing", title: "Pricing", refreshHours: 24);
SyncAsync sends the directory in one request. The fingerprint is the one the Go and
Python SDKs take, so .agent_sync written by any of them is read back by this one, and an
unchanged directory is only read back. A key agent.yaml does not know is refused. Joining
syncs first. Each file in simulations/ is a list of {name, scenario, assertion, mode, ...};
a directory with the folder replaces the agent's simulations, and no directory leaves them alone.
floor_control: is the model that controls the agent's floor, and how long a caller may wait
once they stop:
floor_control:
model: stream/chorus-asr
max_wait_ms: 800 # optional; the server's default point otherwise
It is sent as written, and {} is the default flow controller again. Left out, the stored choice
stays, and an agent that never chose has the default flow controller; the router refuses
stream/chorus-asr without a chorus-asr server, and a max_wait_ms shorter than every point it
measured.
Simulations
var simulation = await api.Simulations.CreateAsync(new SimulationRequest
{
ConfigId = config.Id, Name = "lunch", Scenario = "Order a club wrap.", Assertion = "One club wrap was ordered.",
});
var run = await api.Simulations.RunAsync(simulation.Id);
run = await api.Simulations.Runs.GetAsync(run.Id);
Conversations, going back and branching off
var session = await api.Agent("docs").ChatAsync(new SessionOptions { Title = "Pricing" });
var items = await session.Responses.Items.AllAsync();
var branch = await session.ForkAsync(new ForkOptions { ResponseId = items[2].ResponseId, Title = "asked again" });
var found = await api.Sessions.SearchAsync("pricing", new SessionQuery { Limit = 20 });
var live = await api.Sessions.QueryAsync(new SessionQuery { Agent = "docs", State = "live", Cursor = found.NextCursor });
var october = await api.Sessions.QueryAsync(new SessionQuery
{
Team = "finance", // the team their usage is counted under
CreatedSince = new DateTimeOffset(2026, 10, 1, 0, 0, 0, TimeSpan.Zero),
CreatedBefore = new DateTimeOffset(2026, 11, 1, 0, 0, 0, TimeSpan.Zero),
Custom = new Dictionary<string, string> { ["ticket"] = "4721" },
Sort = "updated_at",
});
Lists come a page at a time: Items, and NextCursor while HasMore. A text conversation
is kept in Stream Chat unless it is Incognito, which keeps nothing. One kept in Stream Chat
cannot be rewound, since the channel still holds the later turns: fork it at the response instead.
CloseAsync stops a session and keeps what it recorded. DeleteAsync deletes it with its turns
and memories, DeleteMemoriesAsync only what it remembered, and
api.Memories.TruncateAsync(userId) everything remembered about a user.
Changing a session mid-conversation
await session.UpdateAsync(new UpdateSessionRequest { Llm = "llm-thinking", Thinking = "high", Title = "Pricing, thought through" });
Models and instructions apply from the next turn; a property left null is left as it is.
Somebody who has not signed up is a guest. GuestUserAsync mints one, AsGuest is a client
acting for them, and ClaimGuestUserAsync moves their conversations onto the account they
turn out to be.
One modality at a time
// "healthcare" is a router config: it holds the target each modality runs on.
var router = api.Router("healthcare");
var transcript = await router.Stt.RecordingAsync(new Recorded { Url = "https://example.com/interview.mp4" });
var speech = await router.Tts.RecordingAsync("Hello there.");
var answer = await router.SearchAsync("perioperative antibiotic guidance");
await using var llm = await router.Llm.RealtimeAsync();
await llm.AskAsync(new Question { Messages = [new Said("user", "Hello")] });
await foreach (var delta in llm.ReadAllAsync()) { if (delta.Done) break; }
RealtimeAsync opens the socket; RecordingAsync is the batch form, which is cheaper and
more accurate. A router comes from the client and its models from its config; the options
carry settings such as language, never the target.
Spend limits and teams
A backend caps what the organization, its apps, keys, end users, teams and usage categories may
spend in each day, week, two weeks or month. Amounts are Usd, exact: the router counts in
millionths of a dollar, and so does Usd. There is no conversion from a double;
Usd.Parse("12.50") reads one from a form or a config file.
var limits = api.SpendLimits;
await limits.CreateAsync(new LimitOptions { Subject = LimitSubject.Organization, Interval = LimitInterval.Monthly, Amount = Usd.Dollars(20_000) });
// Every key of app 1234 may spend $50 a day, and the CI key $10.
await limits.CreateAsync(new LimitOptions { Subject = LimitSubject.ApiKey, AppId = "1234", Interval = LimitInterval.Daily, Amount = Usd.Dollars(50) });
await limits.CreateAsync(new LimitOptions { Subject = LimitSubject.ApiKey, AppId = "1234", ApiKey = "mz7kq2xa9b", Interval = LimitInterval.Daily, Amount = Usd.Dollars(10), Note = "CI key" });
var ci = (await limits.ListAsync(new LimitQuery { Subject = LimitSubject.ApiKey, AppId = "1234", ApiKey = "mz7kq2xa9b" }))[0];
await limits.SetAmountAsync(ci.Id, Usd.Dollars(25));
await limits.DeleteAsync(ci.Id);
// Every user of app 1234 may spend $20 a day, and user-42 $50.
await limits.CreateAsync(new LimitOptions { Subject = LimitSubject.User, AppId = "1234", Interval = LimitInterval.Daily, Amount = Usd.Dollars(20) });
await limits.CreateAsync(new LimitOptions { Subject = LimitSubject.User, AppId = "1234", UserId = "user-42", Interval = LimitInterval.Daily, Amount = Usd.Dollars(50) });
// Created or changed, whichever the team needs.
await api.Teams.SetLimitAsync(new TeamLimit { Team = "finance", Interval = LimitInterval.Monthly, Amount = Usd.Dollars(8_000) });
var session = await api.Agent("docs").ChatAsync(new SessionOptions { Team = "finance" });
using var finance = new VisionAgentsClient(new VisionAgentsOptions { ApiKey = key, ApiSecret = secret, Team = "finance" });
await limits.ResetAsync(new LimitReset { Subject = LimitSubject.User, AppId = "1234", UserId = "user-42", Intervals = [LimitInterval.Weekly], Reason = "refunded a runaway session" });
Work counts under a team, and so against its limits, three ways. Whichever comes first wins, and a session is counted under one team at most:
- The team signed into the client's tokens,
VisionAgentsOptions.Team, with anyUsageCategories. They are sent asX-Stream-Usage-Categoriesto a router with no proxy in front of it, and cannot be set beside aTokenhanded in, which carries its own. A session cannot be moved off it, so aSessionOptions.Teamnaming another is refused with a 400. SessionOptions.Team, from a backend. A device sending a team is refused with a 403.- The agent's tag:
tags: team: financein itsagent.yamlcounts that agent's sessions under the team. A tag that is no team name is refused when the agent is synced.
What the router answers is in micros too: Usd.FromMicros(limit.LimitMicros) prints as
$20000.00. Work a limit refuses is a RouterException of 402 spend_limit_reached, or 429
user_limit_reached for one end user's. Spend limits and teams are server side only.
Working on this package
Everything runs in Docker; nothing is installed on the host.
docker run --rm -v "$PWD/../..":/repo -v va-nuget:/root/.nuget -w /repo/sdks/dotnet \
mcr.microsoft.com/dotnet/sdk:10.0 dotnet test --project tests/GetStream.VisionAgents.Tests
# regenerate src/GetStream.VisionAgents/Generated/Models.cs from the spec; --check in CI
docker run --rm -v "$PWD/../..":/repo -v va-nuget:/root/.nuget -w /repo/sdks/dotnet \
mcr.microsoft.com/dotnet/sdk:10.0 dotnet run --project tools/Generate
The tests run against a real Kestrel server and a real WebSocket upgrade, with no mocks.
LiveTests talk to a running router and skip unless VISION_AGENTS_LIVE_URL names one
(http://host.docker.internal:8091 from inside Docker); VISION_AGENTS_LIVE_CUSTOMER
defaults to examples. They hold real conversations, so they spend tokens.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- getstream-net (>= 16.0.1)
- YamlDotNet (>= 18.1.0)
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