mgzhenhong.ASW2.Wpf 2.1.3

dotnet add package mgzhenhong.ASW2.Wpf --version 2.1.3
                    
NuGet\Install-Package mgzhenhong.ASW2.Wpf -Version 2.1.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="mgzhenhong.ASW2.Wpf" Version="2.1.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="mgzhenhong.ASW2.Wpf" Version="2.1.3" />
                    
Directory.Packages.props
<PackageReference Include="mgzhenhong.ASW2.Wpf" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add mgzhenhong.ASW2.Wpf --version 2.1.3
                    
#r "nuget: mgzhenhong.ASW2.Wpf, 2.1.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package mgzhenhong.ASW2.Wpf@2.1.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=mgzhenhong.ASW2.Wpf&version=2.1.3
                    
Install as a Cake Addin
#tool nuget:?package=mgzhenhong.ASW2.Wpf&version=2.1.3
                    
Install as a Cake Tool

ASW.Wpf

License .NET NuGet

📖 项目简介

ASW.Wpf 是为 WPF 应用程序设计的增强扩展库,提供了丰富的行为(Behaviors)、附加属性(Attached Properties)、值转换器(Value Converters)、标记扩展(Markup Extensions)和实用工具。该库致力于简化WPF开发,提高代码重用性,并增强MVVM模式的开发体验。

✨ 核心特性

🎨 UI增强组件

  • 行为扩展: 丰富的Behavior库,无需代码后置即可实现复杂交互
  • 附加属性: 扩展控件功能的附加属性集合
  • 值转换器: 48个常用的值转换器,覆盖各种数据转换场景
  • 特效支持: 多种视觉效果和动画支持

🖥️ 显示器管理

  • 多显示器支持: 完整的多显示器信息获取和管理
  • 屏幕分辨率: 动态获取和设置屏幕分辨率
  • 窗口定位: 精确的窗口在多显示器间的定位控制
  • DPI感知: 支持高DPI和混合DPI环境

🔧 开发工具

  • 绑定代理: 解决复杂绑定场景的BindingProxy
  • 共享资源: SharedResourceDictionary 优化资源加载
  • 定时器组: UI线程安全的定时器管理
  • 消息处理: Windows消息拦截和处理

💡 MVVM增强

  • 标记扩展: 简化XAML中的常用操作
  • 类型转换器: 增强的类型转换支持
  • 数据模板选择器: 动态数据模板选择
  • 命令扩展: 增强的命令支持

🏗️ 架构设计

组件结构

┌─────────────────────────────────────────────────────────────┐
│                      ASW.Wpf                               │
├─────────────────────────────────────────────────────────────┤
│  Behaviors/          │  ValueConverter/     │  Extensions/ │
│  ├─ EventTrigger     │  ├─ Bool转换器        │  ├─ ObjectExt│
│  ├─ DragDropBehavior │  ├─ 数值转换器        │  ├─ ColorExt │
│  ├─ ValidationBeh..  │  ├─ 字符串转换器      │  └─ CollExt  │
│  └─ WindowBehavior   │  └─ 可见性转换器      │              │
├─────────────────────────────────────────────────────────────┤
│  ControlAttached/    │  MarkupExtensions/   │  Effect/     │
│  ├─ TextBoxAttached │  ├─ EnumExtension    │  ├─ Glow     │
│  ├─ ButtonAttached  │  ├─ ResourceExt      │  ├─ Shadow   │
│  ├─ WindowAttached  │  └─ BindingExt       │  └─ Blur     │
│  └─ PanelAttached   │                      │              │
└─────────────────────────────────────────────────────────────┘

🚀 快速开始

安装

# Package Manager
Install-Package mgzhenhong.ASW.Wpf

# .NET CLI
dotnet add package mgzhenhong.ASW.Wpf

# PackageReference
<PackageReference Include="mgzhenhong.ASW.Wpf" Version="x.x.x" />

XAML命名空间

<Window x:Class="MyApp.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:asw="clr-namespace:ASW.Wpf;assembly=ASW.Wpf"
        xmlns:behaviors="clr-namespace:ASW.Wpf.Behaviors;assembly=ASW.Wpf"
        xmlns:attached="clr-namespace:ASW.Wpf.ControlAttached;assembly=ASW.Wpf"
        xmlns:converters="clr-namespace:ASW.Wpf.ValueConverter;assembly=ASW.Wpf">
    
</Window>

基本使用


<TextBox>
    <behaviors:TextBoxBehavior.SelectAllOnFocus>
        <behaviors:SelectAllOnFocusBehavior />
    </behaviors:TextBoxBehavior.SelectAllOnFocus>
</TextBox>


<Button attached:ButtonAttached.ClickSound="Resources/click.wav"
        Content="点击我" />


<TextBlock Text="{Binding IsEnabled, 
                         Converter={x:Static converters:BooleanToStringConverter.Instance}, 
                         ConverterParameter='启用,禁用'}" />

📚 详细功能指南

行为(Behaviors)使用


<Window>
    <behaviors:WindowBehavior.DragMove>
        <behaviors:WindowDragMoveBehavior />
    </behaviors:WindowBehavior.DragMove>
</Window>


<TextBox>
    <behaviors:TextBoxBehavior.Validation>
        <behaviors:ValidationBehavior ValidationRule="{x:Static local:EmailValidationRule.Instance}" />
    </behaviors:TextBoxBehavior.Validation>
</TextBox>


<ListBox>
    <behaviors:ListBoxBehavior.DragDrop>
        <behaviors:DragDropBehavior AllowDrop="True" 
                                   DragDropFormat="MyCustomFormat" />
    </behaviors:ListBoxBehavior.DragDrop>
</ListBox>


<ScrollViewer>
    <behaviors:ScrollViewerBehavior.AutoScroll>
        <behaviors:AutoScrollBehavior />
    </behaviors:ScrollViewerBehavior.AutoScroll>
</ScrollViewer>

附加属性使用


<TextBox attached:TextBoxAttached.Watermark="请输入用户名"
         attached:TextBoxAttached.WatermarkForeground="Gray"
         attached:TextBoxAttached.SelectAllOnFocus="True"
         attached:TextBoxAttached.MaxLength="50" />


<Button attached:ButtonAttached.ClickSound="Resources/button-click.wav"
        attached:ButtonAttached.HoverEffect="Glow"
        attached:ButtonAttached.CornerRadius="5"
        Content="确定" />


<Window attached:WindowAttached.EnableBlur="True"
        attached:WindowAttached.BlurOpacity="0.8"
        attached:WindowAttached.MinimizeToTray="True"
        attached:WindowAttached.CloseToTray="True">
    
    
    <StackPanel attached:PanelAttached.MarginBetweenChildren="10">
        <Button Content="按钮1" />
        <Button Content="按钮2" />
        <Button Content="按钮3" />
    </StackPanel>
</Window>


<Grid attached:GridAttached.RowDefinitions="Auto,*,Auto"
      attached:GridAttached.ColumnDefinitions="200,*,150">
    <TextBlock Grid.Row="0" Text="标题" />
    <ContentPresenter Grid.Row="1" />
    <StatusBar Grid.Row="2" />
</Grid>

值转换器使用

<Window.Resources>
    
    <converters:BooleanToVisibilityConverter x:Key="BoolToVisConverter" />
    <converters:BooleanInverseConverter x:Key="InverseBoolConverter" />
    <converters:BooleanToStringConverter x:Key="BoolToStringConverter" />
    
    
    <converters:MathExpressionToNumberConverter x:Key="MathConverter" />
    <converters:NumberCompareConverter x:Key="ComparisonConverter" />
    
    
    <converters:StringIsEmptyConverter x:Key="StringEmptyConverter" />
    <converters:StringIsEmptyToVibilityConverter x:Key="StringEmptyToVisConverter" />
    
    
    <converters:IsNullToVisibilityConverter x:Key="CollectionEmptyToVisConverter" />
    
    
    <converters:ColorToBrushConverter x:Key="ColorToBrushConverter" />
    <converters:UIntToColorConverter x:Key="ColorToHexConverter" />
</Window.Resources>


<StackPanel>
    
    <TextBlock Text="{Binding IsConnected, 
                             Converter={StaticResource BoolToStringConverter}, 
                             ConverterParameter='已连接,未连接'}" />
    <Button IsEnabled="{Binding IsConnected, 
                               Converter={StaticResource InverseBoolConverter}}" />
    
    
    <ProgressBar Value="{Binding Progress}" 
                 Maximum="100" />
    <TextBlock Text="{Binding Progress, 
                             Converter={StaticResource MathConverter}, 
                             ConverterParameter='value * 100'}" />
    
    
    <TextBlock Text="{Binding Name}" />
    <Border Visibility="{Binding Description, 
                                Converter={StaticResource StringEmptyToVisConverter}}" />
</StackPanel>

标记扩展使用





<TextBlock Text="{Binding Path=User.Profile.Name, 
                         FallbackValue='未知用户'}" />

🖥️ 显示器管理

DisplayMonitor 使用

using ASW.Wpf;

// 获取所有显示器信息
var monitors = DisplayMonitor.All;
foreach (var monitor in monitors) {
    Console.WriteLine($"显示器: {monitor.DeviceName}");
    Console.WriteLine($"分辨率: {monitor.WorkingArea.Width}x{monitor.WorkingArea.Height}");
    Console.WriteLine($"是否主显示器: {monitor.IsPrimary}");
    Console.WriteLine($"DPI: {monitor.DpiX}x{monitor.DpiY}");
}

// 获取主显示器
var primaryMonitor = DisplayMonitor.Primary;
Console.WriteLine($"主显示器分辨率: {primaryMonitor.WorkingArea.Width}x{primaryMonitor.WorkingArea.Height}");

// 获取窗口所在的显示器
var windowMonitor = DisplayMonitor.GetByWindow(myWindow);
Console.WriteLine($"窗口在显示器: {windowMonitor.DeviceName}");

// 刷新显示器信息
DisplayMonitor.Refresh();

// 截图功能
var result = primaryMonitor.Capture("screenshot.png");
if (result.State) {
    Console.WriteLine("截图成功");
} else {
    Console.WriteLine($"截图失败: {result.Message}");
}

// 截取所有显示器
var allScreenResult = DisplayMonitor.CaptureAll("all_screens.png");

多显示器应用示例

public class MultiMonitorManager
{
    public void DistributeWindows(List<Window> windows)
    {
        var monitors = DisplayMonitor.All;
        
        for (int i = 0; i < windows.Count; i++) {
            var monitor = monitors[i % monitors.Length]; // 循环分配
            var window = windows[i];
            
            // 设置窗口大小为显示器工作区的80%
            window.Width = monitor.WorkingArea.Width * 0.8;
            window.Height = monitor.WorkingArea.Height * 0.8;
            
            // 手动居中显示(因为没有CenterWindowOnMonitor方法)
            window.Left = monitor.WorkingArea.X + (monitor.WorkingArea.Width - window.Width) / 2;
            window.Top = monitor.WorkingArea.Y + (monitor.WorkingArea.Height - window.Height) / 2;
            
            window.Show();
        }
    }
    
    public void CreateMonitorConfigWindow()
    {
        var configWindow = new Window {
            Title = "显示器配置",
            Width = 800,
            Height = 600
        };
        
        var stackPanel = new StackPanel();
        var monitors = DisplayMonitor.All;
        
        foreach (var monitor in monitors) {
            var groupBox = new GroupBox {
                Header = $"显示器 {monitor.DeviceName}"
            };
            
            var infoPanel = new StackPanel();
            infoPanel.Children.Add(new TextBlock { 
                Text = $"分辨率: {monitor.Bounds.Width}x{monitor.Bounds.Height}" 
            });
            infoPanel.Children.Add(new TextBlock { 
                Text = $"工作区: {monitor.WorkingArea.Width}x{monitor.WorkingArea.Height}" 
            });
            infoPanel.Children.Add(new TextBlock { 
                Text = $"DPI: {monitor.DpiX}x{monitor.DpiY}" 
            });
            infoPanel.Children.Add(new TextBlock { 
                Text = $"主显示器: {(monitor.IsPrimary ? "是" : "否")}" 
            });
            
            groupBox.Content = infoPanel;
            stackPanel.Children.Add(groupBox);
        }
        
        configWindow.Content = new ScrollViewer { Content = stackPanel };
        configWindow.Show();
    }
}

🎨 视觉效果





🔧 实用工具

WpfUtils工具类

using ASW.Wpf;

// 线程安全的UI操作
WpfUtils.SafeRun(() => {
    myTextBlock.Text = "更新文本";
    myProgressBar.Value = 50;
});

// 异步UI操作
var result = await WpfUtils.SafeExecuteAsync(() => {
    return myComboBox.SelectedItem.ToString();
});

// 检查管理员权限
if (WpfUtils.IsRunAsAdmin) {
    // 以管理员身份运行的特殊操作
    EnableAdminFeatures();
} else {
    // 普通用户操作
    ShowLimitedFeatures();
}

绑定代理使用


<Window>
    <Window.Resources>
        <asw:BindingProxy x:Key="DataContextProxy" Data="{Binding}" />
    </Window.Resources>
    
    <DataGrid ItemsSource="{Binding Items}">
        <DataGrid.Columns>
            <DataGridTemplateColumn Header="操作">
                <DataGridTemplateColumn.CellTemplate>
                    <DataTemplate>
                        
                        <Button Content="删除" 
                                Command="{Binding Data.DeleteCommand, 
                                        Source={StaticResource DataContextProxy}}"
                                CommandParameter="{Binding}" />
                    </DataTemplate>
                </DataGridTemplateColumn.CellTemplate>
            </DataGridTemplateColumn>
        </DataGrid.Columns>
    </DataGrid>
</Window>

UI定时器组

using ASW.Wpf;

// 创建UI定时器组
var uiTimerGroup = new UITimerGroup();

// 延迟更新UI
uiTimerGroup.Delay(TimeSpan.FromSeconds(2), () => {
    statusLabel.Content = "操作完成";
    progressBar.Visibility = Visibility.Hidden;
});

// 周期性更新UI
uiTimerGroup.Interval(TimeSpan.FromSeconds(1), () => {
    timeLabel.Content = DateTime.Now.ToString("HH:mm:ss");
});

// 条件性定时器
uiTimerGroup.While(
    condition: () => IsProcessing,
    interval: TimeSpan.FromMilliseconds(100),
    action: () => progressBar.Value = GetProcessProgress()
);

// 清理定时器
uiTimerGroup.Clear();

Windows消息处理

using ASW.Wpf;

public partial class MainWindow : Window
{
    private WinMessageHandler messageHandler;
    
    public MainWindow()
    {
        InitializeComponent();
        
        // 创建消息处理器
        messageHandler = new WinMessageHandler(this);
        
        // 注册消息处理
        messageHandler.AddMessageHandler(0x0312, OnHotKeyPressed); // WM_HOTKEY
        messageHandler.AddMessageHandler(0x0219, OnDeviceChange);  // WM_DEVICECHANGE
    }
    
    private IntPtr OnHotKeyPressed(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam)
    {
        int hotkeyId = wParam.ToInt32();
        Console.WriteLine($"热键被按下: {hotkeyId}");
        
        // 处理热键逻辑
        HandleHotKey(hotkeyId);
        
        return IntPtr.Zero;
    }
    
    private IntPtr OnDeviceChange(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam)
    {
        // 处理设备变化
        Console.WriteLine("设备发生变化");
        RefreshDeviceList();
        
        return IntPtr.Zero;
    }
}

📊 性能特点

渲染性能

行为附加: ~1ms 初始化开销
附加属性: ~0.1ms 设置开销
值转换器: ~10μs 转换开销
效果渲染: ~5ms GPU处理

内存使用

行为实例: ~200 bytes/实例
附加属性: ~50 bytes/属性
转换器缓存: ~1KB/转换器
显示器监控: ~2KB 静态开销

🐛 故障排除

常见问题

Q: 行为不生效?


xmlns:behaviors="clr-namespace:ASW.Wpf.Behaviors;assembly=ASW.Wpf"


<TextBox>
    <behaviors:TextBoxBehavior.SelectAllOnFocus>
        <behaviors:SelectAllOnFocusBehavior />
    </behaviors:TextBoxBehavior.SelectAllOnFocus>
</TextBox>

Q: 绑定失败?


<UserControl.Resources>
    <asw:BindingProxy x:Key="Proxy" Data="{Binding}" />
</UserControl.Resources>


<Button Command="{Binding Data.MyCommand, Source={StaticResource Proxy}}" />

Q: 显示器信息获取失败?

try {
    var monitors = DisplayMonitor.GetAllDisplayMonitors();
    if (monitors.Count == 0) {
        Console.WriteLine("无法获取显示器信息,可能需要管理员权限");
    }
} catch (Exception ex) {
    Console.WriteLine($"获取显示器信息失败: {ex.Message}");
}

💡 最佳实践

性能优化

// 1. 缓存转换器实例
public static class Converters
{
    public static readonly BoolToVisibilityConverter BoolToVisibility = new();
    public static readonly StringToUpperConverter StringToUpper = new();
}

// 2. 使用静态资源
<Window.Resources>
    <converters:BoolToVisibilityConverter x:Key="BoolToVisibilityConverter" />
</Window.Resources>

// 3. 避免在循环中创建行为
// 使用样式统一应用行为
<Style TargetType="TextBox">
    <Setter Property="behaviors:TextBoxBehavior.SelectAllOnFocus">
        <Setter.Value>
            <behaviors:SelectAllOnFocusBehavior />
        </Setter.Value>
    </Setter>
</Style>

代码组织

// 1. 创建自定义行为基类
public abstract class CustomBehaviorBase<T> : Behavior<T> where T : DependencyObject
{
    protected override void OnAttached()
    {
        base.OnAttached();
        Subscribe();
    }
    
    protected override void OnDetaching()
    {
        Unsubscribe();
        base.OnDetaching();
    }
    
    protected abstract void Subscribe();
    protected abstract void Unsubscribe();
}

// 2. 实现自定义行为
public class CustomValidationBehavior : CustomBehaviorBase<TextBox>
{
    protected override void Subscribe()
    {
        AssociatedObject.TextChanged += OnTextChanged;
    }
    
    protected override void Unsubscribe()
    {
        AssociatedObject.TextChanged -= OnTextChanged;
    }
    
    private void OnTextChanged(object sender, TextChangedEventArgs e)
    {
        // 验证逻辑
    }
}

🤝 贡献

欢迎提交Issue和Pull Request来改进这个项目。

📄 许可证

本项目基于 MIT 许可证开源。详见 LICENSE 文件。

🔗 相关项目

Product Compatible and additional computed target framework versions.
.NET net10.0-windows7.0 is compatible. 
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