MonkeFrames.Compiler
1.1.0
dotnet add package MonkeFrames.Compiler --version 1.1.0
NuGet\Install-Package MonkeFrames.Compiler -Version 1.1.0
<PackageReference Include="MonkeFrames.Compiler" Version="1.1.0" />
<PackageVersion Include="MonkeFrames.Compiler" Version="1.1.0" />
<PackageReference Include="MonkeFrames.Compiler" />
paket add MonkeFrames.Compiler --version 1.1.0
#r "nuget: MonkeFrames.Compiler, 1.1.0"
#:package MonkeFrames.Compiler@1.1.0
#addin nuget:?package=MonkeFrames.Compiler&version=1.1.0
#tool nuget:?package=MonkeFrames.Compiler&version=1.1.0
MonkeFrames.Compiler
MonkeFrames.Compiler is the backbone to MonkeFrames, responsible for the keyframe class, calculating keyframe transitions, and obviously, compiling the keyframes into a big long list for playback.
MonkeFrames.Compiler can be embedded into any program for free, which makes it a pretty good backbone for other camera mods looking to add keyframe-based camera movement without a large amount of hassle.
Installation
You can pick up a copy of the compiler library (MonkeFrames.Compiler.dll) from the compiler's releases page.
To start using it with your project, go to the Solution Explorer, right click on References, click Add Reference, then move to the Browse tab, click Add, select MonkeFrames.Compiler.dll, then press Ok.
Usage
Create a new project for adding keyframes:
using MonkeFrames.Compiler.Models;
// The "Exporter" field tells other programs where the project was originally exported from.
Exporter myModDetails = new Exporter("myname.mymodname", "Mod display name");
// Projects hold keyframes and metadata. They can be saved and loaded by any mod that uses
// MonkeFrames.Compiler
Project project = new Project("my project", myModDetails);
Add keyframes:
// Assuming you have your project set up already:
Keyframe keyframe = new Keyframe();
// Add your values
keyframe.Position = new Vector3(px, py, pz);
keyframe.Rotation = new Vector3(rx, ry, rz);
keyframe.FieldOfView = 70;
// Change transitions
keyframe.Transition.Effect = TransitionEffect.Linear; // Transition effects
keyframe.Transition.Duration = 6f; // Time it takes (in seconds) to go through the transition
project.Keyframes.Add(keyframe); // Add keyframe to the project
Compile your keyframes:
using MonkeFrames.Compiler;
List<Keyframe> keyframes = project.Build();
Load/save projects:
string projectJson = project.ToJson();
// do whatever yaba yaba
Project savedProject = Project.FromJson(projectJson);
For more information about using MonkeFrames.Compiler, the Discord's a good place to start.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- Newtonsoft.Json (>= 13.0.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.1.0 | 101 | 5/19/2026 |