NaiveMq.Client 1.0.0

dotnet add package NaiveMq.Client --version 1.0.0
NuGet\Install-Package NaiveMq.Client -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NaiveMq.Client" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NaiveMq.Client --version 1.0.0
#r "nuget: NaiveMq.Client, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install NaiveMq.Client as a Cake Addin
#addin nuget:?package=NaiveMq.Client&version=1.0.0

// Install NaiveMq.Client as a Cake Tool
#tool nuget:?package=NaiveMq.Client&version=1.0.0

NaiveMq

.NET Standard message queue server and client.

Implemented so far:

  • All async client interface.
  • Simple custom client-server messaging protocol.
  • User management.
  • Queue management, publish message, queue subscriptions and message consuming.
  • Message publish/consume confirmation.
  • Exchanges, routing with regex.
  • Request-response messages with response from consumer passed to producer.
  • Durable queues.
  • Disk only messages for long queues with big message data.
  • Queue limits by length or volume with server behaviour delay, reject or discard the message.
  • Server memory limits manual/automatic.
  • Management console applicaton.
  • Message or any type of request batching.
  • Clustering.

Plans:

  • Release.
  • Better clustering.
  • Better durable queues.
  • Management UI.
  • Unit tests.
  • Integration tests.

Performance vs RabbitMQ (3.10.12)

Configuration: server and client on the same pc, Intel Core i5-7200U, DDR3 Dual 16Gb, SSD.

Scenario: 10 queues, 1 consumer, 1 producer per queue.

100 bytes 10.000 bytes 1.000.000 bytes
NaiveMq RabbitMq NaiveMq RabbitMq NaiveMq RabbitMq
Producers+Consumers
In memory message without confirmation 55.000 36.000*
In memory message with confirmation 10.300 10.500 9.200 10.000 730 580
- 100 queues 9.400 13.000
- batch by 100 messages in one request 16.000 - - -
- Rabbit-like batch by 100 messages 15.000 44.000 12.600 19.000 650 450
In memory request-response message 9.400 - - -
Persistent message without confirmation 2.900 20.000**
Persistent message with confirmation 2.500 600 2.100 400 490 100
- 100 queues 2.500 700
Disk only message with confirmation 2.300 - 1.800 - 450 -
Producers
In memory message without confirmation 118.000 45.000*
In memory message with confirmation 19.000 16.000
- Rabbit-like batch by 100 messages 96.000 52.000
Persistent message without confirmation 4.100 22.000**
Persistent message with confirmation 2.500 600
- Rabbit-like batch by 100 messages 2.500 13.000 - -

* RabbitMq .NET Client eats up all memory, so the test is stable for about a minute. Then numbers are jumping around 5.000-10.000.

** Same as * and disk I/O is low, not sure the messages are persistent after all.

Scalability

Since in the cluster mode the node has its own messages then teoretically the queue performance should scale linearly by multiplying one node performance by number of nodes, provided the producers and consumers are spread evenly beetween the nodes or redirect option is selected in consumer subscription as cluster subscription strategy.

Client Example

var client = new NaiveMqClient(new NaiveMqClientOptions());

await client.SendAsync(new AddQueue("test", @try: true));

client.OnReceiveMessageAsync += Client_OnReceiveMessageAsync;

static async Task Client_OnReceiveMessageAsync(NaiveMqClient sender, Message message)
{
    Console.WriteLine($"Received: {Encoding.UTF8.GetString(message.Data.Span)}.");

    if (message.Confirm)
    {
        await sender.SendAsync(MessageResponse.Ok(message));
    };
}

await client.SendAsync(new Subscribe("test"));

for (int i = 0; i < 1000; i++)
{
    var text = $"{i}";    
    await client.SendAsync(new Message("test", Encoding.UTF8.GetBytes($"{i}")));

    Console.WriteLine($"Sent: {text}.");
    await Task.Delay(1000);
}

await client.SendAsync(new Unsubscribe("test"));

Requirements

  • .NET Standard for Client and Service
  • .NET 6 for Tests, Server and Management Console
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

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Version Downloads Last updated
1.0.0 185 1/13/2023