OutWit.Engine.Assets.Cli 1.0.0

dotnet tool install --global OutWit.Engine.Assets.Cli --version 1.0.0
                    
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest
                    
if you are setting up this repo
dotnet tool install --local OutWit.Engine.Assets.Cli --version 1.0.0
                    
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=OutWit.Engine.Assets.Cli&version=1.0.0
                    
nuke :add-package OutWit.Engine.Assets.Cli --version 1.0.0
                    

OutWit.Engine.Assets.Cli (outwit-resolve)

.NET global tool that runs the OutWit.Engine.Assets library against one or more controller.json manifests, fetching their declared external data assets into a target directory. Primary use case: WitCloud server Docker image builds — invoked once during image construction to stage all controllers' Blender/FFmpeg/dataset bundles into the server's blob storage.

Install

dotnet tool install -g OutWit.Engine.Assets.Cli

Usage

outwit-resolve --manifest <path> [--manifest <path> ...] --output <dir> [options]

Options:
  --platforms <list>    Comma-separated runtime identifiers to resolve assets for.
                        Default: the current machine's RID.
  --cache <dir>         Override the asset cache root.
                        Default: ~/.outwit/asset-cache/

See the controller-assets-architecture.md design doc for the full picture.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

Version Downloads Last Updated
1.0.0 88 5/17/2026