physfs 2.0.3

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dotnet add package physfs --version 2.0.3
NuGet\Install-Package physfs -Version 2.0.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="physfs" Version="2.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add physfs --version 2.0.3
#r "nuget: physfs, 2.0.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install physfs as a Cake Addin
#addin nuget:?package=physfs&version=2.0.3

// Install physfs as a Cake Tool
#tool nuget:?package=physfs&version=2.0.3

PhysicsFS is a library to provide abstract access to various archives. It is
intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem.
The programmer defines a write directory on the physical filesystem. No file writing done through
the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting
language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that
untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety.
For file reading, the programmer lists directories and archives that form a search path. Once
the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes
for easy access to ZIP files in the same way as you access a file directly on the disk, and it
makes it easy to ship a new archive that will override a previous archive on a per-file basis.
Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc.

Product Compatible and additional computed target framework versions.
native native is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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initial package creation