PonyNetwork 1.0.3

dotnet add package PonyNetwork --version 1.0.3
                    
NuGet\Install-Package PonyNetwork -Version 1.0.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PonyNetwork" Version="1.0.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="PonyNetwork" Version="1.0.3" />
                    
Directory.Packages.props
<PackageReference Include="PonyNetwork" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add PonyNetwork --version 1.0.3
                    
#r "nuget: PonyNetwork, 1.0.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package PonyNetwork@1.0.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=PonyNetwork&version=1.0.3
                    
Install as a Cake Addin
#tool nuget:?package=PonyNetwork&version=1.0.3
                    
Install as a Cake Tool

Pony Network.

Inspired by LiteNetLib: https://github.com/RevenantX/LiteNetLib

A wrapper for UDP networking based off of LiteNetLib.

Short Example:

// Peers //
NetManager server = new(IPAddress.Loopback, NetworkService.GetAvailablePort());
Client client = new(new IPEndPoint(IPAddress.Any, 0));

// Data //
NetDataWriter writer = new();
string message = "Hello, World!";

// Prepare Connection Request //
writer.Allocate<byte>(1);
writer.Append(ConnectionRequest.ConnectionType.Admin);

// Connection Request //
await client.SendAsync(writer.Data, server.RemoteEndPoint);

writer.Clear(); // Clear for Reuse.
writer.Allocate<char>(message.Length + 1); // Allocate Memory
writer.Append(message); // Append Message
// Send //
while (true)
{
    // Debug Message //
    Console.WriteLine("Sent!");

    // Wait for Client to Receive //
    await client.SendAsync(writer.Data, server.RemoteEndPoint);
    
    // Wait for resend. //
    await Task.Delay(500);
}
Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.3 116 1/18/2026
1.0.2 115 1/16/2026
1.0.1 107 1/12/2026
1.0.0 107 1/12/2026

Fixed Vector2 example conflicting other files: changed protection level to internal.