Raylib_cs_fx 1.1.1
dotnet add package Raylib_cs_fx --version 1.1.1
NuGet\Install-Package Raylib_cs_fx -Version 1.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Raylib_cs_fx" Version="1.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Raylib_cs_fx" Version="1.1.1" />
<PackageReference Include="Raylib_cs_fx" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Raylib_cs_fx --version 1.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Raylib_cs_fx, 1.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Raylib_cs_fx@1.1.1
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Raylib_cs_fx&version=1.1.1
#tool nuget:?package=Raylib_cs_fx&version=1.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Raylib-cs-fx
A small, optimized vfx library for developers using Raylib-cs. It includes basic stuff such as a particle system.
Example usage
static void Main(string[] args)
{
const int screenWidth = 1280;
const int screenHeight = 1024;
InitWindow(screenWidth, screenHeight, "Particles!");
using ParticleSystem particleSystem = new ParticleSystem(LoadTexture("Assets/cloud3.png"))
{
RotationPerSecond = 0f,
ParticleLifetime = 1f,
AccelerationPerSecond = new Vector2(0, 900),
VelocityJitter = (new Vector2(-500, -500), new Vector2(500, 500)),
StartingAlpha = 0.4f,
ParticlesPerFrame = 32,
MaxParticles = 40_000,
ParticleStartSize = 1f,
ParticleEndSize = 0.5f,
InitialRotationJitter = 360,
SpawnPosition = GetMousePosition,
Tint = Color.DarkPurple,
SpawnPositionJitter = (new Vector2(-20, -20), new Vector2(20, 20)),
TrailSegments = 20,
TrailSegmentRenderer = new LineTrailSegmentRenderer { Color = Color.Red, Width = 2 }
};
particleSystem.Start();
SetTargetFPS(60);
while (!WindowShouldClose())
{
BeginDrawing();
ClearBackground(Color.DarkGray);
particleSystem.Update(GetFrameTime());
particleSystem.Draw();
DrawFPS(20, 20);
EndDrawing();
}
CloseWindow();
}
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net9.0
- Raylib-cs (>= 7.0.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.