Renet.Api
1.0.3
dotnet add package Renet.Api --version 1.0.3
NuGet\Install-Package Renet.Api -Version 1.0.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Renet.Api" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Renet.Api" Version="1.0.3" />
<PackageReference Include="Renet.Api" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Renet.Api --version 1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Renet.Api, 1.0.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Renet.Api@1.0.3
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Renet.Api&version=1.0.3
#tool nuget:?package=Renet.Api&version=1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Renet.Api
Unofficial .NET client for Resident Evil Portal (RE.NET) — fetch player profiles and per-game stats.
This is an unofficial scraper and not affiliated with Capcom. Use at your own risk.
Installation
dotnet add package Renet.Api
Usage
using Renet.Api;
var client = new RenetClient();
// Fetch player profile
var profile = await client.GetProfileAsync("12345678");
Console.WriteLine(profile.Username);
foreach (var game in profile.Games)
Console.WriteLine($"{game.Name} ({game.Platform})");
// Fetch game detail
var detail = await client.GetGameDetailAsync("12345678", "requiem", "steam");
Console.WriteLine($"Story: {detail.Story.OverallPercent}");
Console.WriteLine($"Challenges: {detail.Challenges.Completed}/{detail.Challenges.Total}");
// Search users
var results = await client.SearchUsersAsync("PlayerName");
foreach (var r in results)
Console.WriteLine($"{r.Username} — {r.UserId}");
Platform keys
| Key | Platform |
|---|---|
ps5 |
PlayStation 5 |
ps4 |
PlayStation 4 |
ps3 |
PlayStation 3 |
steam |
PC (Steam) |
xseries |
Xbox Series X/S |
xone |
Xbox One |
x360 |
Xbox 360 |
nsw |
Nintendo Switch |
epic |
Epic Games |
Game slugs
requiem, four, village, three, two, seven, rev2, one, rev, six, uc, resistance
Dependency Injection
// Program.cs
builder.Services.AddHttpClient<RenetClient>();
// Constructor injection
public class MyService(RenetClient renet) { ... }
License
MIT
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- HtmlAgilityPack (>= 1.11.61)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.3 | 110 | 3/13/2026 |