RisGameFramework.SpriteToolkit.Common
0.1.1
There is a newer prerelease version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package RisGameFramework.SpriteToolkit.Common --version 0.1.1
NuGet\Install-Package RisGameFramework.SpriteToolkit.Common -Version 0.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RisGameFramework.SpriteToolkit.Common" Version="0.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="RisGameFramework.SpriteToolkit.Common" Version="0.1.1" />
<PackageReference Include="RisGameFramework.SpriteToolkit.Common" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add RisGameFramework.SpriteToolkit.Common --version 0.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: RisGameFramework.SpriteToolkit.Common, 0.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package RisGameFramework.SpriteToolkit.Common@0.1.1
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=RisGameFramework.SpriteToolkit.Common&version=0.1.1
#tool nuget:?package=RisGameFramework.SpriteToolkit.Common&version=0.1.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
The common sprite sheets loading utilities for RisGameFramework.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- Microsoft.Extensions.Logging.Console (>= 10.0.4)
- Microsoft.Extensions.Logging.TraceSource (>= 10.0.4)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on RisGameFramework.SpriteToolkit.Common:
| Package | Downloads |
|---|---|
|
RisGameFramework.SpriteToolkit
Sprite sheets loading utilities for RisGameFramework. |
|
|
RisGameFramework.SpriteToolkit.Wasm
The sprite sheets loading utilities for webassembly build of RisGameFramework. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.0-preview.16 | 75 | 3/11/2026 |
| 1.0.0-preview.15 | 75 | 2/28/2026 |
| 1.0.0-preview.14 | 65 | 2/22/2026 |
| 1.0.0-preview.13 | 70 | 2/11/2026 |
| 1.0.0-preview.12 | 77 | 1/29/2026 |
| 1.0.0-preview.11 | 72 | 1/25/2026 |
| 1.0.0-preview.10 | 72 | 1/25/2026 |
| 1.0.0-preview.9 | 75 | 1/25/2026 |
| 1.0.0-preview.8 | 75 | 1/16/2026 |
| 1.0.0-preview.7 | 77 | 1/11/2026 |
| 1.0.0-preview.6 | 73 | 1/11/2026 |
| 1.0.0-preview.5 | 78 | 1/3/2026 |
| 0.1.1 | 143 | 3/13/2026 |
| 0.1.1-preview.1 | 68 | 3/13/2026 |
| 0.1.0 | 131 | 3/12/2026 |