SimpleScriptingService 1.0.1
dotnet add package SimpleScriptingService --version 1.0.1
NuGet\Install-Package SimpleScriptingService -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SimpleScriptingService" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SimpleScriptingService" Version="1.0.1" />
<PackageReference Include="SimpleScriptingService" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SimpleScriptingService --version 1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SimpleScriptingService, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SimpleScriptingService@1.0.1
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SimpleScriptingService&version=1.0.1
#tool nuget:?package=SimpleScriptingService&version=1.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SimpleScriptingService
A lightweight C# scripting engine built on Roslyn, designed for embedding safe, extensible, and stateful scripting into your applications.
✅ Features
- Execute C# scripts at runtime
- Strongly‑typed globals
- Shared state across script executions
- Structured results (return value, exception, diagnostics)
- Minimal dependencies
- MIT licensed
📦 Installation
dotnet add package SimpleScriptingService
Or via the NuGet Package Manager:
Install-Package SimpleScriptingService
🚀 Quick Start
Create the engine
var engine = new ScriptEngine();
Execute a simple script
var result = await engine.ExecuteAsync("1 + 2");
Console.WriteLine(result.ReturnValue); // 3
📁 API Overview
ScriptEngine
- Executes scripts asynchronously
- Accepts optional globals
- Provides access to shared state
ScriptGlobals
- Strongly‑typed object exposed to scripts
- Extend this class to expose your own API surface
- Provides
Logmethod
SharedState
Dictionary<string,object>storage shared across script runs
ScriptResult
ReturnValueErrorValueIsSuccess
📝 License
MIT License — free for commercial and open‑source use.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- Microsoft.CodeAnalysis.CSharp (>= 5.0.0)
- Microsoft.CodeAnalysis.CSharp.Scripting (>= 5.0.0)
- Microsoft.Extensions.Logging (>= 10.0.1)
- Microsoft.Extensions.Logging.Console (>= 10.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.