ZourceGen 1.1.8
dotnet add package ZourceGen --version 1.1.8
NuGet\Install-Package ZourceGen -Version 1.1.8
<PackageReference Include="ZourceGen" Version="1.1.8" />
<PackageVersion Include="ZourceGen" Version="1.1.8" />
<PackageReference Include="ZourceGen" />
paket add ZourceGen --version 1.1.8
#r "nuget: ZourceGen, 1.1.8"
#:package ZourceGen@1.1.8
#addin nuget:?package=ZourceGen&version=1.1.8
#tool nuget:?package=ZourceGen&version=1.1.8
ZourceGen
An attempt at a rather verbose tModLoader asset generator; similar to that of Scalar's AssGen
Usage
This project is now available as a nuget package, implementation is as simple as referencing ZourceGen as an an analyzer. (Ensure version 1.0.3 or higher is used.)
Example:
<ItemGroup>
<AdditionalFiles Include="Assets\**" />
<PackageReference Include="ZourceGen" Version="1.1.8" ReferenceOutputAssembly="false" OutputItemType="Analyzer" />
</ItemGroup>
Asset Hot-Reloading
Assets for your mod will automatically reload when debugging.
TODO: Recompile shaders when modified.
Asset Generation
Generated files will be placed into the {YourModName}.GeneratedAssets namespace.
An impl of LazyAsset<T> will be used for all asset handling within generated files, this type will implicity convert to either an Asset<T> or T if needed.
Textures (.png/Texture2D)
Textures will be placed into a static Textures class in each namespace with actual textures.
Textures can also be placed in arrays by including numbers in the file names.
Example:
MyCoolImage0, MyCoolImage1, MyCoolImage2, MyCoolImage3
Effects (.fxc/.xnb/Effect)
Effects will be placed in their own static class with wrapper properties for each parameter in the shader; effects will still be generated regardless of the method used to compile them, (thanks tomat.)
Make sure you check for the IsReady property before using an effect; otherwise it may be null!
Models (.obj/OBJModel)
Models will be placed into a static class much-like effects, these classes only have basic drawing methods at the moment.
To have models load correctly you can must manually load the OBJModelReader class from your mod's class!
Example:
public override IContentSource CreateDefaultContentSource()
{
// Assets should not be loaded on the server.
if (!Main.dedServ)
AddContent(new OBJModelReader());
return base.CreateDefaultContentSource();
}
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Microsoft.CodeAnalysis.CSharp (>= 4.13.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.1.8 | 225 | 11/9/2025 |
| 1.1.7 | 217 | 11/9/2025 |
| 1.1.6 | 203 | 10/28/2025 |
| 1.1.5 | 207 | 10/27/2025 |
| 1.1.4 | 156 | 10/26/2025 |
| 1.1.3 | 159 | 10/26/2025 |
| 1.1.2 | 161 | 10/26/2025 |
| 1.1.1 | 124 | 10/25/2025 |
| 1.1.0 | 172 | 10/24/2025 |
| 1.0.3 | 139 | 10/11/2025 |
| 1.0.2 | 130 | 10/11/2025 |
| 1.0.1 | 115 | 10/11/2025 |
| 1.0.0 | 113 | 10/11/2025 |