AdamsLair.Duality.Editor.Plugins.Tilemaps 1.1.6

There is a newer version of this package available.
See the version list below for details.
dotnet add package AdamsLair.Duality.Editor.Plugins.Tilemaps --version 1.1.6
NuGet\Install-Package AdamsLair.Duality.Editor.Plugins.Tilemaps -Version 1.1.6
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AdamsLair.Duality.Editor.Plugins.Tilemaps" Version="1.1.6" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.Duality.Editor.Plugins.Tilemaps --version 1.1.6
#r "nuget: AdamsLair.Duality.Editor.Plugins.Tilemaps, 1.1.6"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AdamsLair.Duality.Editor.Plugins.Tilemaps as a Cake Addin
#addin nuget:?package=AdamsLair.Duality.Editor.Plugins.Tilemaps&version=1.1.6

// Install AdamsLair.Duality.Editor.Plugins.Tilemaps as a Cake Tool
#tool nuget:?package=AdamsLair.Duality.Editor.Plugins.Tilemaps&version=1.1.6

Defines the editor integration of the dependent core tilemap plugin.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on AdamsLair.Duality.Editor.Plugins.Tilemaps:

Package Downloads
AdamsLair.Duality.Samples.Tilemaps

A sample project to show how to use Tilemaps.

ChristianGreiner.Duality.Samples.UfoGame

A simple Ufo Game for absolute beginners based on Unity's 2D UFO Tutorial.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0-alpha2 629 6/12/2020
4.0.0-alpha1 514 6/12/2020
4.0.0-alpha0 446 6/12/2020
2.1.5 1,048 5/14/2020
2.1.4 999 11/16/2019
2.1.3 895 10/4/2019
2.1.2 797 10/4/2019
2.1.1 929 7/28/2019
2.1.0 894 6/30/2019
2.0.4 919 5/30/2019
2.0.3 862 5/25/2019
2.0.2 907 5/4/2019
2.0.1 1,107 12/18/2018
2.0.0 1,042 12/7/2018
1.1.22 1,841 3/15/2018
1.1.21 1,364 1/27/2018
1.1.20 1,055 10/26/2017
1.1.19 1,288 9/17/2017
1.1.18 1,959 6/11/2017
1.1.17 1,329 6/4/2017
1.1.16 1,535 4/23/2017
1.1.15 1,352 2/15/2017
1.1.14 1,252 2/5/2017
1.1.13 1,369 1/11/2017
1.1.12 1,344 12/28/2016
1.1.11 1,330 12/14/2016
1.1.10 1,300 12/10/2016
1.1.9 1,284 11/13/2016
1.1.8 1,045 10/30/2016
1.1.7 1,017 10/16/2016
1.1.6 1,333 9/25/2016
1.1.5 1,379 9/16/2016
1.1.4 1,003 9/16/2016
1.1.3 1,076 8/27/2016
1.1.2 1,023 8/27/2016
1.1.1 1,042 8/27/2016
1.1.0 1,052 8/27/2016
1.0.3 1,058 8/14/2016
1.0.2 1,044 8/13/2016
1.0.1 1,053 8/6/2016
1.0.0 1,108 7/24/2016

Display Tile Indices UserData Serialization, Tile Palette Tile Index Display, TilesetEditor Tile Index Display
#ADD: Whether or not to display tile indices is now serialized as part of the editor user data.
#ADD: Users can now configure the Tile Palette to display tile indices.
#ADD: Users can now configure the Tileset editor to display tile indices.
#FIX: Fixed a bug where reverting changes on a Tileset that previously did not have any AutoTile layers, but now has, could cause an exception.
#ADD: The tileset view can now draw tile indices when configured to do so.