Aether.Physics2D 1.6.1

There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package Aether.Physics2D -Version 1.6.1
dotnet add package Aether.Physics2D --version 1.6.1
<PackageReference Include="Aether.Physics2D" Version="1.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Aether.Physics2D --version 1.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Aether.Physics2D, 1.6.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Aether.Physics2D as a Cake Addin
#addin nuget:?package=Aether.Physics2D&version=1.6.1

// Install Aether.Physics2D as a Cake Tool
#tool nuget:?package=Aether.Physics2D&version=1.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Aether.Physics2D is a 2D collision detection system.

This package has no dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Aether.Physics2D:

Package Downloads
Aether.Physics2D.Diagnostics

Aether.Physics2D is a 2D collision detection system.

GibsonCore

Game engine core library for Monogame

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.6.1.1-alpha 89 10/17/2021
1.6.1 335 8/20/2021
1.6.0 126 8/9/2021
1.5.0 894 7/18/2020
1.4.0 1,665 12/27/2018
1.3.1 1,035 5/17/2018
1.2.0 924 1/2/2018
1.1.0 829 10/18/2017
1.0.0 753 9/14/2017
0.1.0 757 9/10/2017