Ahwoo.BRUTAL.Gltf
2026.10.2
Prefix Reserved
dotnet add package Ahwoo.BRUTAL.Gltf --version 2026.10.2
NuGet\Install-Package Ahwoo.BRUTAL.Gltf -Version 2026.10.2
<PackageReference Include="Ahwoo.BRUTAL.Gltf" Version="2026.10.2" />
<PackageVersion Include="Ahwoo.BRUTAL.Gltf" Version="2026.10.2" />
<PackageReference Include="Ahwoo.BRUTAL.Gltf" />
paket add Ahwoo.BRUTAL.Gltf --version 2026.10.2
#r "nuget: Ahwoo.BRUTAL.Gltf, 2026.10.2"
#:package Ahwoo.BRUTAL.Gltf@2026.10.2
#addin nuget:?package=Ahwoo.BRUTAL.Gltf&version=2026.10.2
#tool nuget:?package=Ahwoo.BRUTAL.Gltf&version=2026.10.2
Brutal Gltf
A glTF 2.0 model loading and parsing library for the BRUTAL framework.
Brutal Gltf is a native .NET implementation of the glTF 2.0 specification, with support for binary GLB files and common extensions including KHR_lights_punctual. Use it to load 3D scenes and their associated meshes, materials, nodes, and lights directly into .NET types, without a dependency on a third-party C library.
Platform Support
- Windows (x64)
- Linux (x64)
- macOS (Apple Silicon)
Links
NuGet Packages
- Ahwoo.BRUTAL.Gltf - glTF 2.0 model loading and parsing library
For Users
Prerequisites
- .NET SDK (version 10.0 or later)
Installation
To install the package via NuGet, run the following command in your project directory:
dotnet add package Ahwoo.BRUTAL.Gltf
Usage
Load a glTF or GLB file and inspect its contents:
var model = GltfUtility.LoadModel("path/to/model.glb");
Console.WriteLine($"Scenes: {model.Scenes.Length}");
Console.WriteLine($"Nodes: {model.Nodes.Length}");
Console.WriteLine($"Meshes: {model.Meshes.Length}");
Console.WriteLine($"Lights: {model.LightData?.Lights.Length ?? 0}");
// Load the embedded binary buffer
var buffer = model.LoadBinaryBuffer(0, "path/to/model.glb");
Please refer to the BRUTAL Documentation for more detailed usage instructions and examples.
For Developers
Prerequisites
Compilation and Testing
To build the solution locally, run the following command in the repository root:
just build
To run the tests, run the following command in the repository root:
just test
Contributing
If you find a bug or have a feature request, please open an issue on GitHub. If you'd like to contribute code, feel free to fork the repository and submit a pull request.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- Ahwoo.BRUTAL.Core (>= 2026.10.1)
- Ahwoo.BRUTAL.Numerics (>= 2026.10.1)
- Ahwoo.BRUTAL.Texture (>= 2026.10.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.10.2 | 1,877 | 10/15/2026 |
Rebuilds against Strings 2026.10.1 and the packages released on it. The previous 2026.10 release still pulled Brutal.T4 in through Strings 2026.10.0; this one no longer does.
No public API changes.
**Full Changelog:** [v2026.10.1...v2026.10.2](https://github.com/RocketWerkz/brutal.gltf/compare/v2026.10.1...v2026.10.2)