Alis.Core.Ecs
0.8.4
Prefix Reserved
See the version list below for details.
dotnet add package Alis.Core.Ecs --version 0.8.4
NuGet\Install-Package Alis.Core.Ecs -Version 0.8.4
<PackageReference Include="Alis.Core.Ecs" Version="0.8.4" />
<PackageVersion Include="Alis.Core.Ecs" Version="0.8.4" />
<PackageReference Include="Alis.Core.Ecs" />
paket add Alis.Core.Ecs --version 0.8.4
#r "nuget: Alis.Core.Ecs, 0.8.4"
#:package Alis.Core.Ecs@0.8.4
#addin nuget:?package=Alis.Core.Ecs&version=0.8.4
#tool nuget:?package=Alis.Core.Ecs&version=0.8.4
Develop the video games of your dreams 💯 free!! on Windows, MacOS, Linux, Android(soon), IOS(soon).
📚 Alis.Core.Ecs
⚙️ Modular Design
All modules within the Alis framework, including
Alis.Core.Ecs, are fully independent and can be used separately.Alis.Core.Ecsprovides the foundation for implementing the Entity Component System (ECS) architecture, which is essential for game development and other performance-critical applications.
🖥️ Platform Compatibility
The Alis framework, including
Alis.Core.Ecs, is designed to support a wide range of platforms, ensuring flexibility and adaptability for developers. Each module is optimized for seamless integration across the following architectures and operating systems:
Supported Platforms:
- Windows
win-x64win-x86win-arm64
- Linux
linux-x64linux-musl-x64linux-armlinux-arm64linux-musl-armlinux-musl-arm64
- macOS
osx-x64osx-arm64
📖 Description
Alis.Core.Ecs is a powerful module within the Alis framework designed to implement the Entity Component System (ECS)
architecture. ECS is a highly efficient design pattern for managing game entities and their components, enabling
developers to build scalable and performant systems.
Features:
- Entities: Unique objects within the game world that have identifiers but no behavior or data on their own.
- Components: Data containers that hold specific attributes of entities, such as position, velocity, or health.
- Systems: Logic that processes entities with specific components and performs operations like rendering, movement, or collision detection.
- Efficient Memory Management: Uses optimal memory layouts and patterns for fast processing and minimal overhead.
- Extensible Architecture: Easily extendable to suit custom game logic or application requirements.
🚀 Getting Started
To start using Alis.Core.Ecs, simply install the package:
dotnet add package Alis.Core.Ecs
This module is ideal for game developers or any project that requires high-performance management of entities and components.
🛡️ License
The ALIS framework is released under the GNU General Public License v3 (GPL-3.0), ensuring your freedom to use, modify, and distribute the framework.
Key License Points
Complete Freedom for Developers:
Any software created with the ALIS framework is free to use, modify, and distribute.Source Code Availability:
If you modify the ALIS framework, you must make the source code publicly available under the GPL-3.0 license.Monetization:
You are free to monetize any project developed using ALIS without any royalties.
Contributor Guide
We welcome contributions to the project! Please check our Code of Conduct for guidelines on how to contribute respectfully.
Authors
| Pablo Perdomo Falcón |
Collaborators
| Raúl Lozano Ponce | Juan Ángel Trujillo Jiménez | Pablo Perdomo Falcón | Christian García | RicardoVillarta |
| Gabriel | Pedro D.GR | Claudia2000pf | Carlos | Roser Almenar |
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 is compatible. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 is compatible. netcoreapp2.1 is compatible. netcoreapp2.2 is compatible. netcoreapp3.0 is compatible. netcoreapp3.1 is compatible. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 is compatible. net472 is compatible. net48 is compatible. net481 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 2.0
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 2.1
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 2.2
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 3.0
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 3.1
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.6.1
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.7.1
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.7.2
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.8
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.8.1
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETStandard 2.0
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETStandard 2.1
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
net5.0
- No dependencies.
-
net6.0
- No dependencies.
-
net7.0
- No dependencies.
-
net8.0
- No dependencies.
-
net9.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated | |
|---|---|---|---|
| 1.0.5 | 97 | 4/5/2026 | |
| 1.0.4 | 94 | 4/4/2026 | |
| 1.0.3 | 101 | 4/3/2026 | |
| 1.0.2 | 91 | 4/3/2026 | |
| 1.0.1 | 111 | 3/17/2026 | |
| 1.0.0 | 102 | 3/16/2026 | |
| 0.9.9 | 100 | 3/10/2026 | |
| 0.9.8 | 94 | 3/10/2026 | |
| 0.9.7 | 96 | 3/7/2026 | |
| 0.9.6 | 100 | 3/1/2026 | |
| 0.9.5 | 99 | 2/27/2026 | |
| 0.9.4 | 114 | 2/20/2026 | |
| 0.9.3 | 128 | 2/19/2026 | |
| 0.9.2 | 103 | 2/16/2026 | |
| 0.9.1 | 107 | 2/16/2026 | |
| 0.9.0 | 104 | 2/15/2026 | |
| 0.8.9 | 104 | 2/15/2026 | |
| 0.8.8 | 104 | 2/11/2026 | |
| 0.8.7 | 127 | 2/11/2026 | |
| 0.8.4 | 222 | 11/5/2025 |

