Alis.Core.Physic
0.9.0
Prefix Reserved
See the version list below for details.
dotnet add package Alis.Core.Physic --version 0.9.0
NuGet\Install-Package Alis.Core.Physic -Version 0.9.0
<PackageReference Include="Alis.Core.Physic" Version="0.9.0" />
<PackageVersion Include="Alis.Core.Physic" Version="0.9.0" />
<PackageReference Include="Alis.Core.Physic" />
paket add Alis.Core.Physic --version 0.9.0
#r "nuget: Alis.Core.Physic, 0.9.0"
#:package Alis.Core.Physic@0.9.0
#addin nuget:?package=Alis.Core.Physic&version=0.9.0
#tool nuget:?package=Alis.Core.Physic&version=0.9.0
Develop the video games of your dreams 💯 free!! on Windows, MacOS, Linux, Android(soon), IOS(soon).
📚 Alis.Core.Physic
⚙️ Modular Design
All modules within the Alis framework, including
Alis.Core.Physic, are fully independent and can be used separately.Alis.Core.Physicprovides essential functionality for handling 2D physics operations in your game. It allows for the simulation of physical behaviors such as motion, collisions, and forces in a 2D environment.
🖥️ Platform Compatibility
The Alis framework, including
Alis.Core.Physic, is designed to support a wide range of platforms, ensuring flexibility and adaptability for developers. Each module is optimized for seamless integration across the following architectures and operating systems:
Supported Platforms:
- Windows
win-x64win-x86win-arm64
- Linux
linux-x64linux-musl-x64linux-armlinux-arm64linux-musl-armlinux-musl-arm64
- macOS
osx-x64osx-arm64
📖 Description
Alis.Core.Physic is a module within the Alis framework designed to handle 2D physics for games or applications
requiring physical simulation. It offers features to simulate object motion, collision detection, and response, and
apply forces to objects in a 2D environment.
Features:
- Motion Simulation: Simulates linear and angular motion of objects, with support for velocity, acceleration, and force application.
- Collision Detection: Detects and resolves collisions between different shapes (e.g., circles, rectangles) in 2D space.
- Forces and Impulses: Allows application of forces such as gravity, friction, and other custom forces.
- Rigid Body Dynamics: Supports dynamic simulation of objects with mass, shape, and other physical properties.
- Cross-Platform Compatibility: Seamless integration across different platforms and devices.
🚀 Getting Started
To start using Alis.Core.Physic, simply install the package:
dotnet add package Alis.Core.Physic
This module is ideal for game developers looking to integrate 2D physics capabilities into their projects with minimal overhead.
🛡️ License
The ALIS framework is released under the GNU General Public License v3 (GPL-3.0), ensuring your freedom to use, modify, and distribute the framework.
Key License Points
Complete Freedom for Developers:
Any software created with the ALIS framework is free to use, modify, and distribute.Source Code Availability:
If you modify the ALIS framework, you must make the source code publicly available under the GPL-3.0 license.Monetization:
You are free to monetize any project developed using ALIS without any royalties.
Contributor Guide
We welcome contributions to the project! Please check our Code of Conduct for guidelines on how to contribute respectfully.
Authors
| Pablo Perdomo Falcón |
Collaborators
| Raúl Lozano Ponce | Juan Ángel Trujillo Jiménez | Pablo Perdomo Falcón | Christian García | RicardoVillarta |
| Gabriel | Pedro D.GR | Claudia2000pf | Carlos | Roser Almenar |
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 is compatible. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 is compatible. netcoreapp2.1 is compatible. netcoreapp2.2 is compatible. netcoreapp3.0 is compatible. netcoreapp3.1 is compatible. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 is compatible. net472 is compatible. net48 is compatible. net481 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 2.0
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 2.1
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 2.2
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 3.0
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETCoreApp 3.1
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.6.1
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.7.1
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.7.2
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.8
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETFramework 4.8.1
- System.IO.Compression (>= 4.3.0)
- System.Memory (>= 4.6.2)
- System.Net.Http (>= 4.3.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETStandard 2.0
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
.NETStandard 2.1
- System.Memory (>= 4.6.2)
- System.Runtime.CompilerServices.Unsafe (>= 6.1.1)
-
net5.0
- No dependencies.
-
net6.0
- No dependencies.
-
net7.0
- No dependencies.
-
net8.0
- No dependencies.
-
net9.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated | |
|---|---|---|---|
| 1.0.6 | 36 | 5/3/2026 | |
| 1.0.5 | 106 | 4/5/2026 | |
| 1.0.4 | 91 | 4/4/2026 | |
| 1.0.3 | 96 | 4/3/2026 | |
| 1.0.2 | 98 | 4/3/2026 | |
| 1.0.1 | 123 | 3/17/2026 | |
| 1.0.0 | 103 | 3/16/2026 | |
| 0.9.9 | 106 | 3/10/2026 | |
| 0.9.8 | 105 | 3/10/2026 | |
| 0.9.7 | 96 | 3/7/2026 | |
| 0.9.6 | 115 | 3/1/2026 | |
| 0.9.5 | 104 | 2/27/2026 | |
| 0.9.4 | 93 | 2/20/2026 | |
| 0.9.3 | 118 | 2/19/2026 | |
| 0.9.2 | 104 | 2/16/2026 | |
| 0.9.1 | 105 | 2/16/2026 | |
| 0.9.0 | 102 | 2/15/2026 | |
| 0.8.9 | 105 | 2/15/2026 | |
| 0.8.8 | 103 | 2/11/2026 | |
| 0.8.7 | 124 | 2/11/2026 |

