BSGameLib.MsQuic.Native 1.0.3-preview

This is a prerelease version of BSGameLib.MsQuic.Native.
dotnet add package BSGameLib.MsQuic.Native --version 1.0.3-preview
                    
NuGet\Install-Package BSGameLib.MsQuic.Native -Version 1.0.3-preview
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BSGameLib.MsQuic.Native" Version="1.0.3-preview" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="BSGameLib.MsQuic.Native" Version="1.0.3-preview" />
                    
Directory.Packages.props
<PackageReference Include="BSGameLib.MsQuic.Native" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add BSGameLib.MsQuic.Native --version 1.0.3-preview
                    
#r "nuget: BSGameLib.MsQuic.Native, 1.0.3-preview"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package BSGameLib.MsQuic.Native@1.0.3-preview
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=BSGameLib.MsQuic.Native&version=1.0.3-preview&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=BSGameLib.MsQuic.Native&version=1.0.3-preview&prerelease
                    
Install as a Cake Tool

BSGameLib.MsQuic.Native

The native msquic library that .NET's QUIC needs on Linux (x64, arm64) and macOS (arm64), where .NET doesn't ship it, so a game's client and server use QUIC with nothing installed. On Windows .NET has its own. You don't need to reference it: it comes in with BSGameLib.Networking.

The libraries for the platform you build or publish for are copied beside your executable. In a self-contained publish .NET loads this copy; on the shared framework it looks for a system-installed msquic instead. Their licences go into your output as licenses/BSGameLib.MsQuic.Native/, for your game's third-party notices.

Documentation: https://docs.burningstormstudios.com/

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on BSGameLib.MsQuic.Native:

Package Downloads
BSGameLib.Networking

Client and server networking for games over QUIC: plain-class packets, reliable and unreliable delivery, server certificate pinning, on Windows, Linux and macOS with nothing to install.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.0.3-preview 58 11/9/2026