Dignus.Unity
1.0.3
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Dignus.Unity --version 1.0.3
NuGet\Install-Package Dignus.Unity -Version 1.0.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Dignus.Unity" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Dignus.Unity" Version="1.0.3" />
<PackageReference Include="Dignus.Unity" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Dignus.Unity --version 1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Dignus.Unity, 1.0.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Dignus.Unity@1.0.3
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Dignus.Unity&version=1.0.3
#tool nuget:?package=Dignus.Unity&version=1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Dignus.Unity
Lightweight Unity extension built on top of the Dignus framework.
Provides efficient coroutine management, pooling, and DI-ready scene architecture for scalable Unity projects.
Features
| Feature | Description |
|---|---|
| Coroutine Manager | High-performance IEnumerator-based coroutine scheduler for Unity environments |
| Object Pooling | Reusable pool system for GameObject and Component instances to minimize allocations |
| Dependency Injection | DI-ready service container for in-game systems and controllers |
| Scene System | Base controller architecture with async loading, scene events, and state binding |
| Bindable Property | Reactive property system for data-driven UI and gameplay logic |
| Resource Management | Centralized prefab and resource loader with path-based access |
Core APIs
| API | Purpose |
|---|---|
DignusUnityCoroutineManager |
Manages coroutines with high performance and low GC pressure |
DignusUnityObjectPool |
Generic pooling system for Unity objects |
SceneControllerBase<TScene, TModel> |
Base class for structured, DI-friendly scene controllers |
DignusUnityServiceContainer |
Lightweight service container for Unity dependency management |
DignusUnityResourceManager |
Handles prefab loading, caching, and resource lifecycle |
BindableProperty<T> |
Provides reactive, bindable data structures for UI and gameplay |
DignusUnitySceneManager |
Coordinates async scene loading and transitions |
Highlights
- Zero-GC Focus: Designed to minimize allocations during scene transitions and gameplay
- Extensible Architecture: Works seamlessly with
Dignus.CoreandDignus.DependencyInjection - Runtime Efficiency: Pooling and binding systems reduce CPU/GPU load spikes
- Maintainable Scene Flow: Structured controllers encourage modular scene logic
- Unity-Native Design: Integrates directly with Unity’s lifecycle without extra dependencies
Summary
- Lightweight Unity integration layer for the Dignus framework
- Efficient coroutine, pooling, and DI-based scene control
- Reactive data binding with
BindableProperty - Optimized for zero-GC, scalable runtime performance
- Suitable for large Unity projects and service-type architectures
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET Framework | net48 is compatible. net481 is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.