Disposify 0.1.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package Disposify --version 0.1.1
                    
NuGet\Install-Package Disposify -Version 0.1.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Disposify" Version="0.1.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Disposify" Version="0.1.1" />
                    
Directory.Packages.props
<PackageReference Include="Disposify" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Disposify --version 0.1.1
                    
#r "nuget: Disposify, 0.1.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Disposify@0.1.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Disposify&version=0.1.1
                    
Install as a Cake Addin
#tool nuget:?package=Disposify&version=0.1.1
                    
Install as a Cake Tool

Disposify

Currently very experimental.

Disposify is a source generator to subscribe / unsubscribe C# events with using-dispose pattern.

using System;
using Disposify;

var c = new C();

using (c.Disposify().SomeEvent(v => ++v)) // subscribe with lambda
{
    c.Invoke(100);

} // unsubscribe on Dispose()

public class C
{
    public event Func<int, int>? SomeEvent;
    public int Invoke(int a) => SomeEvent.Invoke(a);
}

It is also useful to convert callbacks into await pattern.

using System;
using System.Threading.Tasks;
using Disposify;

var c = new C();
var tcs = new TaskCompletionSource<int>();

using (c.Disposify().SomethingCompleted(result => tcs.TrySetResult(result)))
{
    var result = await tcs.Task;
}

public class C
{
    public event Action<int>? SomethingCompleted;
}

Installation

NuGet

Install from https://www.nuget.org/packages/Disposify/ .

Unity

Unity 2022.3.12f1 and later is supported.

Add a git dependency to package manager:

https://github.com/ruccho/Disposify.git?path=/Disposify.Unity/Packages/com.ruccho.disposify

Features

  • Disposifying events declared in non-generic classes

Not supported yet

  • Disposifying events declared in generic types and value types

Performance

  • Returned IDisposables are automatically pooled after the disposal.
  • Disposify() seems to return dynamic but is replaced by performant overload (no dynamic, no boxed) by the source generator.

Usages

Disposifying static events

For instance types, use ((T)null).Disposify().

using System;
using Disposify;

using (((C)null).Disposify().SomeEvent(v => ++v))
{
    C.Invoke(100);
}

public class C
{
    public static event Func<int, int>? SomeEvent;
    public static int Invoke(int a) => SomeEvent.Invoke(a);
}

For static types, use [GenerateDisposifier(typeof(T))].

using System;
using Disposify;

using (C_Disposifier.SomeEvent(v => ++v))
{
    C.Invoke(100);
}

public static class C
{
    public static event Func<int, int>? SomeEvent;
    public static int Invoke(int a) => SomeEvent.Invoke(a);
}

[GenerateDisposifier(typeof(C))]
static partial class C_Disposifier 
{
    // members will be generated
}
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.1.3 198 2/3/2025
0.1.2 171 9/9/2024
0.1.1 166 6/27/2024
0.1.0 167 6/27/2024